LuaDocs/Magazine

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(Magazine - Automatically generated by LuaBot)
(Magazine - Automatically generated by LuaBot)
 
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===ClassName===
===ClassName===
The class name of this Entity.A string with the friendly-formatted type name of this object.
The class name of this Entity.A string with the friendly-formatted type name of this object.
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===NextRound===
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Read-only property. The next Round preset of ammo in this Magazine, without removing it. Ownership IS NOT transferred!A pointer to the next Round preset of ammo, or 0 if this Magazine is empty.
===RoundCount===
===RoundCount===

Latest revision as of 08:57, 15 May 2014

Contents

Parent: Attachable

Concrete Class. An Attachable ammo magazine that can hold rounds that can be fired by HDFirearm:s.

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Properties

ClassName

The class name of this Entity.A string with the friendly-formatted type name of this object.

NextRound

Read-only property. The next Round preset of ammo in this Magazine, without removing it. Ownership IS NOT transferred!A pointer to the next Round preset of ammo, or 0 if this Magazine is empty.

RoundCount

Returns how many rounds are left in this Magazine.The number of rounds left. Negative value means infinite ammo left!

IsEmpty

Read-only property. Returns whether this Magazine is out of rounds.Whether this Magazine is out of rounds or not.

IsFull

Read-only property. Returns whether this Magazine has not used up any rounds yet.Whether this Magazine has not used any rounds yet.

IsOverHalfFull

Read-only property. Returns whether this Magazine has not used up half of the rounds yet.Whether this Magazine has not used half of its rounds yet.

Capacity

Read-only property. Returns teh number of rounds this can hold when it's full.The number of rounds this can hold. Negative value means infinite ammo.

Discardable

Read-only property. Whether this Magazine should be released into the scene when discarded or just deleted.Whether this Magazine should be relesed into scene or deleted when released.


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