User contributions
From Data Realms Wiki
(Latest | Earliest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 14:22, 19 June 2012 (diff | hist) m Ronin (tweaking intro)
- 14:17, 19 June 2012 (diff | hist) Ronin (Fleshing out the most grounded extrapolations I could make about Ronin. Preliminarily removed weapons cut in B27.)
- 13:09, 19 June 2012 (diff | hist) Free Trade (Reworked intro paragraph. Removed "TradeStar"; can't find it combined anywhere in game files, and seems confusing next to extant "Trade Star" form.)
- 12:57, 19 June 2012 (diff | hist) Free Trade (Moved Dummy info to end. Rewrote some.)
- 12:46, 19 June 2012 (diff | hist) Free Trade (Added picture, description for Drop Crate)
- 12:03, 19 June 2012 (diff | hist) m Ronin (whitespace)
- 12:01, 19 June 2012 (diff | hist) m Ronin (whitespace)
- 12:00, 19 June 2012 (diff | hist) Cortex Command (Adding details from B27 map notes of Norse ancestry. Clarifying character descriptions. Note lack of armor.)
- 11:54, 19 June 2012 (diff | hist) Cortex Command (Updated Techion/Whitebot section)
- 11:48, 19 June 2012 (diff | hist) Cortex Command (Updating to reflect B27 refactoring. Adding faction relation history.)
- 11:37, 19 June 2012 (diff | hist) Undead (Undead became Trade Star "Culled Clone" units as of B27)
- 11:34, 19 June 2012 (diff | hist) m Free Trade (Better to have separate sections for any other types of bodies rather than nest too deeply)
- 11:24, 19 June 2012 (diff | hist) Free Trade (Whitespace. Editorializing.)
- 11:21, 19 June 2012 (diff | hist) Free Trade (Added B27 Culled Clones to Trade Star. Undead no longer separated from brains...)
- 11:07, 19 June 2012 (diff | hist) Undead (Updated to B27 "culled clone" descriptions.)
- 10:51, 19 June 2012 (diff | hist) m Cortex Command (Updating Techion from Whitebot (though I like the old name better, racists))
- 10:49, 19 June 2012 (diff | hist) Cortex Command (Clarifying Trade Star's place in the Tech system. Fleshed out merchantile behavior.)
- 10:39, 19 June 2012 (diff | hist) m Cortex Command (Stronger word choice about rocket ships)
- 10:36, 19 June 2012 (diff | hist) m Cortex Command (punctuation; word choice)
- 10:34, 19 June 2012 (diff | hist) Cortex Command (Editted description. Added win, tremendousness. Could not add guitar solo.)
- 08:55, 19 June 2012 (diff | hist) Cortex Command (Moved Modding and History later to emphasize overall description of the game rather than the history behind it. No h8! <3)
- 08:50, 19 June 2012 (diff | hist) Cortex Command (Moved Theme to preface in-game info, renamed "Story")
- 08:48, 19 June 2012 (diff | hist) Cortex Command (Separated Techs from unimplemented or unbuyable Factions)
- 08:35, 19 June 2012 (diff | hist) m Cortex Command (Formatting.)
- 08:33, 19 June 2012 (diff | hist) Cortex Command (Distinguished current B27 Techs. Realized "Imperatus" would be "Imperatii" if plural names were used; seemed wrong; changed all.)
- 08:30, 19 June 2012 (diff | hist) m Brown Coats (Tech/Faction names should probably be singular, as in the game.)
- 08:29, 19 June 2012 (diff | hist) N Browncoats (moved Browncoats to Browncoat: Tech/Faction names should probably be singular, as in the game.)
- 08:29, 19 June 2012 (diff | hist) m Browncoat (moved Browncoats to Browncoat: Tech/Faction names should probably be singular, as in the game.)
- 08:23, 19 June 2012 (diff | hist) Cortex Command (Added Imperatus, based on B27)
- 08:09, 19 June 2012 (diff | hist) m Browncoat (typo)
- 08:07, 19 June 2012 (diff | hist) Browncoat (Added new intro based on B27 info.)
- 07:51, 19 June 2012 (diff | hist) Cortex Command (Updated Browncoats, moved just behind Ronin (who they look a lot like...))
- 07:47, 19 June 2012 (diff | hist) N Brown Coats (moved Brown Coats to Browncoats: Their name is one word; never seen as two in game files, etc.)
- 07:47, 19 June 2012 (diff | hist) m Browncoat (moved Brown Coats to Browncoats: Their name is one word; never seen as two in game files, etc.)
- 01:52, 19 June 2012 (diff | hist) Free Trade (Blaster Pistol and Laser Rifle removed in B27. I can't fathom why.)
- 01:50, 19 June 2012 (diff | hist) Free Trade (Replaced brainbot description with B27 text. And why is it called "Brain Robot" when "Brainbot" sounds so much better?!)
- 01:49, 19 June 2012 (diff | hist) N Imperatus (New page on new faction. I think Whitebots are Trade Star's secret army.)
- 01:12, 19 June 2012 (diff | hist) Free Trade (Removed robots as they have been repurposed as Imperatus soldiers)
- 00:39, 19 June 2012 (diff | hist) Actors (Noted single-item limit on turrets.)
- 00:34, 19 June 2012 (diff | hist) Devices (WROTE ALL THE THINGS!!! *ahem* Excuse the yelling; meme required it.)
- 22:25, 18 June 2012 (diff | hist) m HDFirearm ("round, shell, tracer round" just bothered me. RTT is "Regular-To-Tracer" ratio.)
- 22:16, 18 June 2012 (diff | hist) m Actors (typo)
- 22:15, 18 June 2012 (diff | hist) m Actors (Moved Zombie; looked awkward.)
- 22:14, 18 June 2012 (diff | hist) Actors (Condensed body requirements section. Fleshed out Device use section.)
- 21:50, 18 June 2012 (diff | hist) m Actors (tweak)
- 21:49, 18 June 2012 (diff | hist) Actors (Added cargo return info.)
- 21:34, 18 June 2012 (diff | hist) m Actors (whitespace)
- 21:34, 18 June 2012 (diff | hist) m Actors (whitespace)
- 21:33, 18 June 2012 (diff | hist) m Actors (Formatting.)
- 21:33, 18 June 2012 (diff | hist) Actors (Reworked section. Added pictures. Removed unsubstantiated claim of an ACCrate type.)
(Latest | Earliest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)