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Create the page "Lua Actor" on this wiki!
- LuaDocs/AHuman ===Parent: [[Actor|Actor]]=== A humanoid actor.9 KB (1,398 words) - 20:17, 2 April 2015
- LuaDocs/ACrab ===Parent: [[Actor|Actor]]=== A crab-like actor with four legs.5 KB (673 words) - 20:17, 2 April 2015
- LuaDocs/Scene Gets the resident brain Actor of a specific player from this scene, if there is any. OINT! Sets the resident brain Actor of a specific player from this scene, if there is any. Ownership IS transfe7 KB (1,040 words) - 08:57, 15 May 2014
- LuaDocs/MovableManager ...-defined scripts to be run on it.The entity pointer made accessible to the Lua state. ...t that is of a specifc group, alternatively the first one AFTER a specific actor!13 KB (2,190 words) - 20:18, 2 April 2015
- Syntax Highlighting <PRE> <lua>, <php>, <fortran>, <freebasic>, <vb> </PRE> The main one you should care about on this wiki is, of course, the Lua tag. Following is an example of literal text you would enter:6 KB (736 words) - 17:13, 19 June 2012
- List of all Lua functions {{Template:Lua Coroutine}} {{Template:Lua Debug}}2 KB (176 words) - 10:14, 19 June 2012
- Build31iniChanges ...sable hard coded use of the upper thrusters, see the Dummy Drop Ship for a lua stabilization script.</li> Actor2 KB (247 words) - 10:06, 28 March 2015