AEmitter:EnableEmission

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m (Reverted edits by Beautifybot (talk) to last revision by Daman)
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{{LuaFunction
{{LuaFunction
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|function_name =EnableEmission
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|function_name       = EnableEmission
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|arguments =* Whether to enable or disable emission.
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|arguments           = [[Boolean]]
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|returns =None.
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|returns             = [[nil]]
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|description =
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|description         = Toggles  whether emissions ([[AddEmission]]) are activated or not. Useful for rockets/missiles that are supposed to have a short thrust-time.
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Sets this AEmitter to start emitting at the set rate, or to stop.
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|codedesc             = Checks whether emission is activated. When it isn't, it enables emission.
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|codedesc = Checks whether emission is activated. When it isn't, it enables emission.
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|code                 = <code lua n>
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|code = <code lua n>
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function Update(self)
function Update(self)
if self:IsEmitting() == false then
if self:IsEmitting() == false then
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end
end
</code>
</code>
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|output = [[nil]]
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|output               = [[nil]]
-
}}
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|}}

Revision as of 00:23, 28 June 2012

Function
SyntaxEnableEmission( Boolean )
Description:
Toggles whether emissions (AddEmission) are activated or not. Useful for rockets/missiles that are supposed to have a short thrust-time.
Returnsnil




Example
DescriptionChecks whether emission is activated. When it isn't, it enables emission.
Code
  1. function Update(self)
  2.         if self:IsEmitting() == false then
  3.                 self:EnableEmission(true);
  4.         end
  5. end
Outputnil
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