AEmitter:IsEmitting

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{{LuaFunction
{{LuaFunction
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|function_name       = self:IsEmitting
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|function_name =IsEmitting
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|arguments           =
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|arguments =* None.
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|returns             = [[Boolean]]
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|returns =Whether it's emitting or not.
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|description         = Checks whether emissions ([[AddEmission]]) are activated or not. Useful for rockets/missiles that are supposed to have a short thrust-time.
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|description =
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|codedesc             = Checks whether emission is activated. If it isn't, it enables emission.
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Indicates whether this AEmitter is currently enabled and emitting.
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|code                 = <code lua n>
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|codedesc = Checks whether emission is activated. If it isn't, it enables emission.
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|code = <code lua n>
function Update(self)
function Update(self)
if self:IsEmitting() == false then
if self:IsEmitting() == false then
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end
end
</code>
</code>
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|output               = [[nil]]
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|output = [[nil]]
-
|}}
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}}

Revision as of 00:11, 28 June 2012

Function
SyntaxIsEmitting( * None. )
Description:
Indicates whether this AEmitter is currently enabled and emitting.
ReturnsWhether it's emitting or not.




Example
DescriptionChecks whether emission is activated. If it isn't, it enables emission.
Code
  1. function Update(self)
  2.         if self:IsEmitting() == false then
  3.                 self:EnableEmission(true);
  4.         end
  5. end
Outputnil
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