Browncoats

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Revision as of 06:36, 9 July 2012

A recently added race, made by Capnbubs.

The Browncoats are mercenary super-soldiers, even more super than the Coalition's famous "Heavies". They're notorious for their monstrous resilience, and are less encumbered by all their armor than would be expected for other units. Mobility is augmented with heavy-duty jetpacks, which few other units use; not that all this results in them being especially quick. Browncoats carry heavy weapons like they were strolling through the park just to see how it all burns.

Their armory is characterized by lots of fire and tersely efficient names-- acronyms of their type and the number of shots they fire. Besides a heavy pistol, assault rifle, and sniper rifle, they field an incindiary shotgun, a flamer, an artillery launcher with area-denial fire bombs, and a napalm grenade. The thing about napalm is that if it lands on a Browncoat, by the time the flames are out, the Browncoat will be down to a third or quarter health, and everyone else will have died halfway through the flames.

As a Tech, they don't seem to have ambitions to control the planet and mine its gold-- they're being paid by the people digging it up for them.


Contents

Browncoat Light

Browncoatlight.png

"Tough mercenaries who are well armored and equipped with strong jetpacks."

A strong soldier capable of taking a headshot, like the Coalition units. Although not as strong as the Browncoat Heavy, it is stronger than any Coalition unit and can also withstand direct fire from many units at a time; therefore can be used as a shield for your light infantry or to buy you some time to send in reinforcements.

Browncoat Heavy

Browncoat Heavy.png

"An even stronger fighter than the 'ligher' variant, this monster can take quite a beating before he dies on you."

When seen on the battlefield this unit instills fear in all who oppose it. It is said that the Browncoat Heavy can take up to 30 shots before death.


Weapons


Bombs


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