Browncoats

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(Nested units into Infantry section.)
(Since "Browncoat Tech" is the name in Browncoats.rte/Index.ini, I'm considering it more official than the file directory naming.)
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{{Tech
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#REDIRECT [[Browncoats]]
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|NameTech    = Browncoat Tech
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|Image      = Browncoat_Tech.png
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|FullName    = The Browncoats
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|InGameDesc  = A strong mercenary group who are fearsome when confronted up-close. What they lack in range is made up for in durability, allowing them to close distances while soaking bullets.
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|Gameplay    = toughness, extended flight, and lots and lots of fire
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|Analogy    = barbarians (?)
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|Colors      = Brown, Metal White, Gun Black, and Yellow
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}}
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''A recently added race, made by Capnbubs.''
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The Browncoats are mercenary super-soldiers, even more super than the [[Coalition | Coalition's]] famous "Heavies". They're notorious for their monstrous resilience, and are less encumbered by all their armor than would be expected for other units. Mobility is augmented with extended-duty jetpacks, which few other units use; not that all this results in them being especially quick. Browncoats carry heavy weapons like they were strolling through the park just to see how it all burns.
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Their armory is characterized by lots of fire and tersely efficient names-- acronyms of their type and the number of shots they fire. Besides a heavy pistol, assault rifle, and sniper rifle, they field an incendiary shotgun, an incendiary rifle, a flamer, an artillery launcher with area-denial fire bombs, and a napalm grenade. The thing about napalm is that if it lands on a Browncoat, by the time the flames are out, the Browncoat will be down to a third or quarter health, and everyone else will have died halfway through the flames.
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As a [[Tech]], they don't seem to have ambitions to control the planet and mine its gold-- they're being paid by the people digging it up for them.
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== Tactics ==
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The only Tech to field flame throwers (as of Build27), they are especially strong at defense-in-depth within bunkers. This translates well to offense-in-depth once outer defenses are breached. Flames deflect off concrete and keep burning, making bunker corners and corridors a Browncoat kill-zone. The rest of their pyro effects support a "hit-and-hide" strategy as there's no point taking shots when the flames are doing your work for you.
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The relatively high expense of Browncoats means numbers won't be on their side, and however tough they are they're hardly immortal. Good strategy and player multi-tasking is essential to keep your expensive monsters from being shot up before claiming their pounds of enemy flesh, or whatever the whoevers are made of. A combined-arms approach utilizing artillery, sniping, and medium-range suppression will enable Browncoats to use their extended flight times to close distance to their favorite range: up-close and ugly.
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Browncoats are especially suited to anti-sniper activity given their strong resistance to headshots and their long-lasting jetpacks. Without good medium-range backup, enemy snipers can be picked off by Browncoats in the perfect opposite of how snipers like to do so.
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== Infantry ==
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=== Browncoat Light ===
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[[Image:Browncoatlight.png|left|]]
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"Tough mercenaries who are well armored and equipped with strong jetpacks." <br>
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A strong soldier capable of taking a headshot, like the [[Coalition]] units. Although not as strong as the Browncoat Heavy, it is stronger than any Coalition unit and can also withstand direct fire from many units at a time; therefore can be used as a shield for your light infantry or to buy you some time to send in reinforcements.
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=== Browncoat Heavy ===
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[[Image:Browncoat Heavy.png|left|]]
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"An even stronger fighter than the 'ligher' variant, this monster can take quite a beating before he dies on you." <br>
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When seen on the battlefield this unit instills fear in all who oppose it. It is said that the Browncoat Heavy can take up to 30 shots before death.
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== Weapons ==
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<div style="text-align:center; margin-right:60px;">
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<div style="float:left; width:80px; height:80px;">[[Image:HG-10--1X.png]]<br/>[[Weapons#HG-10 | HG-10]]</div>
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<div style="float:left; width:80px; height:80px;">[[Image:AR-25--1X.png]]<br/>[[Weapons#AR-25 | AR-25]]</div>
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<div style="float:left; width:80px; height:80px;">[[Image:SR-06--1X.png]]<br/>[[Weapons#SR-06 | SR-06]]</div>
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<div style="float:left; width:80px; height:80px;">[[Image:FL-200--1X.png]]<br/>[[Weapons#FL-200 | FL-200]]</div>
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<div style="float:left; width:80px; height:80px;">[[Image:IN-02--1X.png]]<br/>[[Weapons#IN-02 | IN-02]]</div>
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<div style="float:left; width:80px; height:80px;">[[Image:CA-01--1X.png]]<br/>[[Weapons#CA-01 | CA-01]]</div>
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</div><br clear="all" />
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== Bombs ==
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<div style="text-align:center; margin-right:60px;">
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<div style="float:left; width:80px; height:80px;">[[Image:Fire_Bomb--1X.png]]<br/>[[Bombs#Fuel_Bomb | Fuel Bomb]]</div>
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</div><br clear="all" />
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[[Category:Tech]]
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Revision as of 02:08, 14 July 2012

  1. REDIRECT Browncoats
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