Crab Bomb

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Crab Bomb is a term generated on DRLFF for crafts (generally Dummy Drop Crates) filled with crabs (which are used because they are free, limiting the cost to the craft used).
Crab Bomb is a term generated on DRLFF for crafts (generally Dummy Drop Crates) filled with crabs (which are used because they are free, limiting the cost to the craft used).
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Upon landing, it's mass will be high enough to gib the craft on contact, releasing all the crabs at once; if the number of crabs is enough to go past the MOID (Movable Objects with GetsHitByMOs set to 1, like guns or actors, including their attachables a separate MOIDs) limit, older MOIDs will be gibbed to keep only 256, regardless of their type, team, position, etc.
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Upon landing, it's mass will be high enough to gib the craft on contact, releasing all the crabs at once; if the number of crabs is enough to go past the MOID (Movable Objects with GetsHitByMOs set to 1, like guns or actors, including their attachables as separate MOIDs) limit, older MOIDs will be gibbed to keep only 256, regardless of their type, team, position, etc.

Revision as of 00:06, 27 May 2012

Crab Bomb is a term generated on DRLFF for crafts (generally Dummy Drop Crates) filled with crabs (which are used because they are free, limiting the cost to the craft used).

Upon landing, it's mass will be high enough to gib the craft on contact, releasing all the crabs at once; if the number of crabs is enough to go past the MOID (Movable Objects with GetsHitByMOs set to 1, like guns or actors, including their attachables as separate MOIDs) limit, older MOIDs will be gibbed to keep only 256, regardless of their type, team, position, etc.

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