MovableManager:GetSplashRatio

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Function
SyntaxGetSplashRatio( * None. )
Description:
Gets the global setting for how much splash MOPixels should be created an MO penetrates the terrain deeply.
ReturnsA float with the global splash amount setting, form 1.0 to 0.0.




Example
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Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
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