SceneManager:GetTerrMatter

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Function
SyntaxGetTerrMatter( * The X and Y coordinates of screen material pixel to get. )
Description:
Gets a specific pixel from the total material representation of this Scene. LockScene() must be called before using this method.
ReturnsAn unsigned char specifying the requested pixel's material index.




Example
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Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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