Template:Lua Actor

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m (Test run of beautifying LuaDocs)
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**[[Actor]]:[[Actor:GibThis|GibThis]]
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<noinclude>===Parent:  [[Template:Lua_MOSRotating|MOSRotating]]===</noinclude>
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<noinclude>A sprite movable object that is autonomous.</noinclude>
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**[[Actor]]:[[Actor:SetMovePathToUpdate|SetMovePathToUpdate]]
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**[[Actor]]:[[Actor:IsPlayerControlled|IsPlayerControlled]]
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**[[Actor]]:[[Actor:ClearAIWaypoints|ClearAIWaypoints]]
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**[[Actor]]:[[Actor:FlashWhite|FlashWhite]]
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**[[Actor]]:[[Actor:AddAIMOWaypoint|AddAIMOWaypoint]]
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**[[Actor]]:[[Actor:IsInventoryEmpty|IsInventoryEmpty]]
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**[[Actor]]:[[Actor:SwapNextInventory|SwapNextInventory]]
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**[[Actor]]:[[Actor:AddHealth|AddHealth]]
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**[[Actor]]:[[Actor:UpdateMovePath|UpdateMovePath]]
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**[[Actor]]:[[Actor:GetController|GetController]]
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**[[Actor]]:[[Actor:AddToMovePathBeginning|AddToMovePathBeginning]]
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**[[Actor]]:[[Actor:FacingAngle|FacingAngle]]
**[[Actor]]:[[Actor:SetControllerMode|SetControllerMode]]
**[[Actor]]:[[Actor:SetControllerMode|SetControllerMode]]
**[[Actor]]:[[Actor:AddInventoryItem|AddInventoryItem]]
**[[Actor]]:[[Actor:AddInventoryItem|AddInventoryItem]]
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**[[Actor]]:[[Actor:GetLastAIWaypoint|GetLastAIWaypoint]]
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**[[Actor]]:[[Actor:HasObject|HasObject]]
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**[[Actor]]:[[Actor:IsDead|IsDead]]
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**[[Actor]]:[[Actor:DropAllInventory|DropAllInventory]]
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**[[Actor]]:[[Actor:SetAimAngle|SetAimAngle]]
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**[[Actor]]:[[Actor:IsStatus|IsStatus]]
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**[[Actor]]:[[Actor:HasObjectInGroup|HasObjectInGroup]]
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**[[Actor]]:[[Actor:RemoveMovePathBeginning|RemoveMovePathBeginning]]
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**[[Actor]]:[[Actor:IsControllable|IsControllable]]
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**[[Actor]]:[[Actor:IsWithinRange|IsWithinRange]]
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**[[Actor]]:[[Actor:AddToMovePathEnd|AddToMovePathEnd]]
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**[[Actor]]:[[Actor:SwapPrevInventory|SwapPrevInventory]]
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**[[Actor]]:[[Actor:AddAISceneWaypoint|AddAISceneWaypoint]]
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**[[Actor]]:[[Actor:DrawWaypoints|DrawWaypoints]]
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**[[Actor]]:[[Actor:RemoveMovePathEnd|RemoveMovePathEnd]]
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**[[Actor]]:[[Actor:ClearMovePath|ClearMovePath]]
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**[[Actor]]:[[Actor:GetAimAngle|GetAimAngle]]
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**[[Actor]]:[[Actor:SwapControllerModes|SwapControllerModes]]

Revision as of 00:49, 28 June 2012

Parent: MOSRotating

A sprite movable object that is autonomous.


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