Template:Lua MOSRotating

From Data Realms Wiki

(Difference between revisions)
Jump to: navigation, search
m (Test run of beautifying LuaDocs)
 
(One intermediate revision not shown)
Line 1: Line 1:
 +
<noinclude>===Parent:  [[Template:Lua_MOSprite|MOSprite]]===
 +
</noinclude><noinclude>A sprite movable object that can rotate.
 +
</noinclude>**[[MOSRotating]]:[[MOSRotating:IsOnScenePoint|IsOnScenePoint]]
 +
**[[MOSRotating]]:[[MOSRotating:MoveOutOfTerrain|MoveOutOfTerrain]]
 +
**[[MOSRotating]]:[[MOSRotating:AttachEmitter|AttachEmitter]]
 +
**[[MOSRotating]]:[[MOSRotating:ApplyImpulses|ApplyImpulses]]
**[[MOSRotating]]:[[MOSRotating:AddRecoil|AddRecoil]]
**[[MOSRotating]]:[[MOSRotating:AddRecoil|AddRecoil]]
**[[MOSRotating]]:[[MOSRotating:SetRecoil|SetRecoil]]
**[[MOSRotating]]:[[MOSRotating:SetRecoil|SetRecoil]]
-
**[[MOSRotating]]:[[MOSRotating:IsRecoiled|IsRecoiled]]
+
**[[MOSRotating]]:[[MOSRotating:ApplyForces|ApplyForces]]
-
**[[MOSRotating]]:[[MOSRotating:EnableDeepCheck|EnableDeepCheck]]
+
**[[MOSRotating]]:[[MOSRotating:ForceDeepCheck|ForceDeepCheck]]
**[[MOSRotating]]:[[MOSRotating:ForceDeepCheck|ForceDeepCheck]]
**[[MOSRotating]]:[[MOSRotating:GibThis|GibThis]]
**[[MOSRotating]]:[[MOSRotating:GibThis|GibThis]]
-
**[[MOSRotating]]:[[MOSRotating:MoveOutOfTerrain|MoveOutOfTerrain]]
+
**[[MOSRotating]]:[[MOSRotating:EnableDeepCheck|EnableDeepCheck]]
-
**[[MOSRotating]]:[[MOSRotating:ApplyForces|ApplyForces]]
+
-
**[[MOSRotating]]:[[MOSRotating:ApplyImpulses|ApplyImpulses]]
+
-
**[[MOSRotating]]:[[MOSRotating:AttachEmitter|AttachEmitter]]
+
-
**[[MOSRotating]]:[[MOSRotating:IsOnScenePoint|IsOnScenePoint]]
+
**[[MOSRotating]]:[[MOSRotating:EraseFromTerrain|EraseFromTerrain]]
**[[MOSRotating]]:[[MOSRotating:EraseFromTerrain|EraseFromTerrain]]
 +
**[[MOSRotating]]:[[MOSRotating:IsRecoiled|IsRecoiled]]

Latest revision as of 00:54, 28 June 2012

Parent: MOSprite

A sprite movable object that can rotate.

Personal tools