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| + | ===Has no parent class=== |
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- | '''UInputManager''' | + | '''Generic Class.''' |
| + | The input manager, detects controls made by the user including buttons, mouse movements and game pad controls. |
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- | | + | [[LuaDocs/Index|'''Go back to Class Index''']] |
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- | LuaDocs/IntRect
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- | '''Generic Class:''' '''IntRect''' | + | |
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- | LuaDocs/Scene
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- | '''Concrete Class:''' '''Scene'''
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- | Contains everything that defines a complete scene.
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- | Parent: Entity
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- | Property:
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- | '''ClassName'''
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- | The class name of this Entity.
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- | A string with the friendly-formatted type name of this object.
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- | Property:
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- | '''Location'''
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- | The specified location of this scene on the planet view
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- | A Vector showing the location of this scene on the planet view.
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- | Read-Only Property:
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- | '''Dimensions'''
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- | The total dimensions (width and height) of the scene, in pixels.
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- | A Vector describing the scene dimensions.
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- | Read-Only Property:
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- | '''Width'''
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- | The total width of the scene, in pixels.
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- | An int describing the scene width.
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- | Read-Only Property:
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- | '''Height'''
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- | The total height of the scene, in pixels.
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- | An int describing the scene width.
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- | Read-Only Property:
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- | '''WrapsX'''
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- | Indicates whether the scene wraps its scrolling around the X axis.
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- | Whether the scene wraps around the X axis or not.
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- | Read-Only Property:
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- | '''WrapsY'''
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- | Indicates whether the scene wraps its scrolling around the Y axis.
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- | Whether the scene wraps around the Y axis or not.
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- | Function:
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- | '''GetArea'''
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- | Gets a specific Area identified by a name. Ownership is NOT transferred!
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- | '''Arguments:'''
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- | The name of the Area to try to get.
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- | '''Return value:'''
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- | A pointer to the Area asked for. 0 if no Area of that name was found.
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- | Function:
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- | '''WithinArea'''
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- | Checks if a point is within a specific named Area of this Scene. If no Area of the name is found, this just returns false without error.
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- | '''Arguments:'''
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- | The name of the Area to try to check against.
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- | The point to see if it's within the specified Area.
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- | '''Return value:'''
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- | Whether any Area of that name was found, AND the point falls within it.
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- | Read-Only Property:
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- | '''GlocalAcc'''
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- | The global acceleration (in m/s^2) that is applied to all movable objects' velocities during every frame. Typically models gravity.
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- | A Vector describing the global acceleration.
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