LuaDocs/Magazine
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(Magazine - Automatically generated by LuaBot) |
(Magazine - Automatically generated by LuaBot) |
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===ClassName=== | ===ClassName=== | ||
The class name of this Entity.A string with the friendly-formatted type name of this object. | The class name of this Entity.A string with the friendly-formatted type name of this object. | ||
+ | |||
+ | ===NextRound=== | ||
+ | Read-only property. The next Round preset of ammo in this Magazine, without removing it. Ownership IS NOT transferred!A pointer to the next Round preset of ammo, or 0 if this Magazine is empty. | ||
===RoundCount=== | ===RoundCount=== | ||
- | Returns how many rounds are left in this Magazine.The number of rounds left. | + | Returns how many rounds are left in this Magazine.The number of rounds left. Negative value means infinite ammo left! |
===IsEmpty=== | ===IsEmpty=== |
Latest revision as of 08:57, 15 May 2014
Contents |
Parent: Attachable
Concrete Class. An Attachable ammo magazine that can hold rounds that can be fired by HDFirearm:s.
Properties
ClassName
The class name of this Entity.A string with the friendly-formatted type name of this object.
NextRound
Read-only property. The next Round preset of ammo in this Magazine, without removing it. Ownership IS NOT transferred!A pointer to the next Round preset of ammo, or 0 if this Magazine is empty.
RoundCount
Returns how many rounds are left in this Magazine.The number of rounds left. Negative value means infinite ammo left!
IsEmpty
Read-only property. Returns whether this Magazine is out of rounds.Whether this Magazine is out of rounds or not.
IsFull
Read-only property. Returns whether this Magazine has not used up any rounds yet.Whether this Magazine has not used any rounds yet.
IsOverHalfFull
Read-only property. Returns whether this Magazine has not used up half of the rounds yet.Whether this Magazine has not used half of its rounds yet.
Capacity
Read-only property. Returns teh number of rounds this can hold when it's full.The number of rounds this can hold. Negative value means infinite ammo.
Discardable
Read-only property. Whether this Magazine should be released into the scene when discarded or just deleted.Whether this Magazine should be relesed into scene or deleted when released.