Template:Lua Controller
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- | <noinclude></noinclude> | + | <noinclude> |
- | + | </noinclude><noinclude>A class controlling MovableObject:s through either player input, networking, scripting, AI, etc. | |
- | + | </noinclude>**[[Controller]]:[[Controller:IsPlayerControlled|IsPlayerControlled]] | |
- | <noinclude>A class controlling MovableObject:s through either player input, networking, scripting, AI, etc.</noinclude> | + | |
- | + | ||
- | + | ||
- | **[[Controller]]:[[Controller:IsPlayerControlled|IsPlayerControlled]] | + | |
**[[Controller]]:[[Controller:IsState|IsState]] | **[[Controller]]:[[Controller:IsState|IsState]] | ||
**[[Controller]]:[[Controller:SetState|SetState]] | **[[Controller]]:[[Controller:SetState|SetState]] | ||
**[[Controller]]:[[Controller:IsMouseControlled|IsMouseControlled]] | **[[Controller]]:[[Controller:IsMouseControlled|IsMouseControlled]] | ||
**[[Controller]]:[[Controller:RelativeCursorMovement|RelativeCursorMovement]] | **[[Controller]]:[[Controller:RelativeCursorMovement|RelativeCursorMovement]] |
Latest revision as of 00:58, 28 June 2012
A class controlling MovableObject:s through either player input, networking, scripting, AI, etc.