LuaDocs/ACraft
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(ACraft - Automatically generated by LuaBot) |
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[[LuaDocs/Index|'''Go back to Class Index''']] | [[LuaDocs/Index|'''Go back to Class Index''']] | ||
+ | |||
+ | |||
+ | |||
+ | ==Enumerations== | ||
+ | ===HatchState=== | ||
+ | * 0 = CLOSED | ||
+ | * 1 = OPENING | ||
+ | * 2 = OPEN | ||
+ | * 3 = CLOSING | ||
+ | * 4 = HatchStateCount | ||
+ | |||
+ | |||
+ | ===Side=== | ||
+ | * 0 = RIGHT | ||
+ | * 1 = LEFT | ||
+ | |||
+ | |||
+ | ===CraftDeliverySequence=== | ||
+ | * 0 = FALL | ||
+ | * 1 = LAND | ||
+ | * 2 = STANDBY | ||
+ | * 3 = UNLOAD | ||
+ | * 4 = LAUNCH | ||
+ | * 5 = UNSTICK | ||
+ | |||
+ | |||
+ | ===AltitudeMoveState=== | ||
+ | * 0 = HOVER | ||
+ | * 1 = DESCEND | ||
+ | * 2 = ASCEND | ||
+ | |||
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===ClassName=== | ===ClassName=== | ||
The class name of this Entity.A string with the friendly-formatted type name of this object. | The class name of this Entity.A string with the friendly-formatted type name of this object. | ||
+ | |||
+ | |||
+ | ==Functions== | ||
+ | ===CloseHatch=== | ||
+ | Closes the hatch doors, if they're open. | ||
+ | |||
+ | '''Arguments:''' | ||
+ | |||
+ | * None. | ||
+ | |||
+ | '''Return value:''' | ||
+ | |||
+ | None. | ||
+ | |||
[[LuaDocs/Index|'''Go back to Class Index''']] | [[LuaDocs/Index|'''Go back to Class Index''']] |
Revision as of 22:58, 10 May 2011
Contents |
Parent: Actor
Abstract Class. A flying Actor which carries other things and can drop them.
Enumerations
HatchState
- 0 = CLOSED
- 1 = OPENING
- 2 = OPEN
- 3 = CLOSING
- 4 = HatchStateCount
Side
- 0 = RIGHT
- 1 = LEFT
CraftDeliverySequence
- 0 = FALL
- 1 = LAND
- 2 = STANDBY
- 3 = UNLOAD
- 4 = LAUNCH
- 5 = UNSTICK
AltitudeMoveState
- 0 = HOVER
- 1 = DESCEND
- 2 = ASCEND
Properties
ClassName
The class name of this Entity.A string with the friendly-formatted type name of this object.
Functions
CloseHatch
Closes the hatch doors, if they're open.
Arguments:
- None.
Return value:
None.