FrameManager:ResetRTE
From Data Realms Wiki
(Difference between revisions)
Latest revision as of 00:45, 28 June 2012
Function | |
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Syntax | ResetRTE( * None. ) |
Description: | |
Orders to reset the entire Retro Terrain Engine system next iteration. | |
Returns | None. |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |