From Data Realms Wiki
(Difference between revisions)
Latest revision as of 00:48, 28 June 2012
Function |
Syntax | CastFindMORay( * The starting position.
- The vector to trace along.
- An MOID to find. Any child MO's of this MOID will also be found. ------------ ???
- A reference to the vector screen will be filled out with the absolute location of the found MO pixel of the above MOID.
- A specific material ID to ignore hits with.
- Whether to ignore all terrain hits or not.
- For every pixel checked along the line, how many to skip between them for optimization reasons. 0 = every pixel is checked. )
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Description: |
Traces along a vector and shows where a specific MOID has been found. |
Returns | Whether the target MOID was found along the ray or not. |
Example |
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Description | Placeholder! |
Code | for k,v in pairs(PagesWithoutExamples ) do
v.MakeExample(NoErrors);
end
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Output | Placeholder! |