Template:Lua MovableObject

From Data Realms Wiki

(Difference between revisions)
Jump to: navigation, search
m (New page: **MovableObject:ReloadScripts **MovableObject:GetAltitude **MovableObject:[[MovableObject:SetWhichMOToNotHit|SetWh...)
m (Test run of beautifying LuaDocs)
Line 1: Line 1:
-
**[[MovableObject]]:[[MovableObject:ReloadScripts|ReloadScripts]]
+
<noinclude>===Parent:  [[Template:Lua_SceneObject|SceneObject]]===</noinclude>
-
**[[MovableObject]]:[[MovableObject:GetAltitude|GetAltitude]]
+
 
-
**[[MovableObject]]:[[MovableObject:SetWhichMOToNotHit|SetWhichMOToNotHit]]
+
 
 +
<noinclude>A movable object with mass.</noinclude>
 +
 
 +
 
 +
**[[MovableObject]]:[[MovableObject:ClearImpulseForces|ClearImpulseForces]]
 +
**[[MovableObject]]:[[MovableObject:IsMissionCritical|IsMissionCritical]]
 +
**[[MovableObject]]:[[MovableObject:MoveOutOfTerrain|MoveOutOfTerrain]]
 +
**[[MovableObject]]:[[MovableObject:IsGold|IsGold]]
 +
**[[MovableObject]]:[[MovableObject:AddImpulseForce|AddImpulseForce]]
**[[MovableObject]]:[[MovableObject:IsSetToDelete|IsSetToDelete]]
**[[MovableObject]]:[[MovableObject:IsSetToDelete|IsSetToDelete]]
-
**[[MovableObject]]:[[MovableObject:IsGeneric|IsGeneric]]
 
**[[MovableObject]]:[[MovableObject:IsActor|IsActor]]
**[[MovableObject]]:[[MovableObject:IsActor|IsActor]]
**[[MovableObject]]:[[MovableObject:IsDevice|IsDevice]]
**[[MovableObject]]:[[MovableObject:IsDevice|IsDevice]]
 +
**[[MovableObject]]:[[MovableObject:IsAtRest|IsAtRest]]
 +
**[[MovableObject]]:[[MovableObject:NotResting|NotResting]]
 +
**[[MovableObject]]:[[MovableObject:AddAbsImpulseForce|AddAbsImpulseForce]]
 +
**[[MovableObject]]:[[MovableObject:ReloadScripts|ReloadScripts]]
 +
**[[MovableObject]]:[[MovableObject:HasObject|HasObject]]
 +
**[[MovableObject]]:[[MovableObject:IsThrownDevice|IsThrownDevice]]
**[[MovableObject]]:[[MovableObject:IsHeldDevice|IsHeldDevice]]
**[[MovableObject]]:[[MovableObject:IsHeldDevice|IsHeldDevice]]
-
**[[MovableObject]]:[[MovableObject:IsThrownDevice|IsThrownDevice]]
+
**[[MovableObject]]:[[MovableObject:ClearForces|ClearForces]]
-
**[[MovableObject]]:[[MovableObject:IsGold|IsGold]]
+
**[[MovableObject]]:[[MovableObject:SetWhichMOToNotHit|SetWhichMOToNotHit]]
-
**[[MovableObject]]:[[MovableObject:IsThrownDevice|IsThrownDevice]]
+
**[[MovableObject]]:[[MovableObject:IsGeneric|IsGeneric]]
-
**[[MovableObject]]:[[MovableObject:HasObject|HasObject]]
+
**[[MovableObject]]:[[MovableObject:HasObjectInGroup|HasObjectInGroup]]
**[[MovableObject]]:[[MovableObject:HasObjectInGroup|HasObjectInGroup]]
**[[MovableObject]]:[[MovableObject:AddForce|AddForce]]
**[[MovableObject]]:[[MovableObject:AddForce|AddForce]]
 +
**[[MovableObject]]:[[MovableObject:RestDetection|RestDetection]]
 +
**[[MovableObject]]:[[MovableObject:GetAltitude|GetAltitude]]
**[[MovableObject]]:[[MovableObject:AddAbsForce|AddAbsForce]]
**[[MovableObject]]:[[MovableObject:AddAbsForce|AddAbsForce]]
-
**[[MovableObject]]:[[MovableObject:AddImpulseForce|AddImpulseForce]]
 
-
**[[MovableObject]]:[[MovableObject:AddAbsImpulseForce|AddAbsImpulseForce]]
 
-
**[[MovableObject]]:[[MovableObject:ClearForces|ClearForces]]
 
-
**[[MovableObject]]:[[MovableObject:ClearImpulseForces|ClearImpulseForces]]
 
-
**[[MovableObject]]:[[MovableObject:RestDetection|RestDetection]]
 
-
**[[MovableObject]]:[[MovableObject:NotResting|NotResting]]
 
-
**[[MovableObject]]:[[MovableObject:IsAtRest|IsAtRest]]
 
-
**[[MovableObject]]:[[MovableObject:MoveOutOfTerrain|MoveOutOfTerrain]]
 
**[[MovableObject]]:[[MovableObject:RotateOffset|RotateOffset]]
**[[MovableObject]]:[[MovableObject:RotateOffset|RotateOffset]]

Revision as of 00:50, 28 June 2012

Parent: SceneObject

A movable object with mass.


Personal tools