Template:Lua MovableObject
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- | <noinclude>===Parent: [[Template:Lua_SceneObject|SceneObject]]===</noinclude> | + | <noinclude>===Parent: [[Template:Lua_SceneObject|SceneObject]]=== |
- | + | </noinclude><noinclude>A movable object with mass. | |
- | + | </noinclude>**[[MovableObject]]:[[MovableObject:ClearImpulseForces|ClearImpulseForces]] | |
- | <noinclude>A movable object with mass.</noinclude> | + | |
- | + | ||
- | + | ||
- | **[[MovableObject]]:[[MovableObject:ClearImpulseForces|ClearImpulseForces]] | + | |
**[[MovableObject]]:[[MovableObject:IsMissionCritical|IsMissionCritical]] | **[[MovableObject]]:[[MovableObject:IsMissionCritical|IsMissionCritical]] | ||
**[[MovableObject]]:[[MovableObject:MoveOutOfTerrain|MoveOutOfTerrain]] | **[[MovableObject]]:[[MovableObject:MoveOutOfTerrain|MoveOutOfTerrain]] |
Latest revision as of 01:00, 28 June 2012
Parent: SceneObject
A movable object with mass.
- MovableObject:ClearImpulseForces
- MovableObject:IsMissionCritical
- MovableObject:MoveOutOfTerrain
- MovableObject:IsGold
- MovableObject:AddImpulseForce
- MovableObject:IsSetToDelete
- MovableObject:IsActor
- MovableObject:IsDevice
- MovableObject:IsAtRest
- MovableObject:NotResting
- MovableObject:AddAbsImpulseForce
- MovableObject:ReloadScripts
- MovableObject:HasObject
- MovableObject:IsThrownDevice
- MovableObject:IsHeldDevice
- MovableObject:ClearForces
- MovableObject:SetWhichMOToNotHit
- MovableObject:IsGeneric
- MovableObject:HasObjectInGroup
- MovableObject:AddForce
- MovableObject:RestDetection
- MovableObject:GetAltitude
- MovableObject:AddAbsForce
- MovableObject:RotateOffset