LuaDocs/ACDropShip
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===ClassName=== | ===ClassName=== | ||
The class name of this Entity.A string with the friendly-formatted type name of this object. | The class name of this Entity.A string with the friendly-formatted type name of this object. | ||
+ | |||
+ | ===RightEngine=== | ||
+ | Read-only property. The right side engine.An AEmitter pointer. | ||
+ | |||
+ | ===LeftEngine=== | ||
+ | Read-only property. The left side engine.An AEmitter pointer. | ||
+ | |||
+ | ===RightThruster=== | ||
+ | Read-only property. The right side secondary thruster.An AEmitter pointer. | ||
+ | |||
+ | ===LeftThruster=== | ||
+ | Read-only property. The left side secondary thruster.An AEmitter pointer. | ||
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Which MOID was detected as obstacle. g_NoMOID means nothing was detected. | Which MOID was detected as obstacle. g_NoMOID means nothing was detected. | ||
+ | |||
+ | |||
+ | ===GetAltitude=== | ||
+ | Gets the altitide of this' pos (or appropriate low point) over the terrain, in pixels. | ||
+ | |||
+ | '''Arguments:''' | ||
+ | |||
+ | * The max altitude you care to check for. 0 Means check the whole scene's height. | ||
+ | * The accuracy within which measurement is acceptable. Higher number here means less calculation. | ||
+ | |||
+ | '''Return value:''' | ||
+ | |||
+ | The rough altitude over the terrain, in pixels. | ||
[[LuaDocs/Index|'''Go back to Class Index''']] | [[LuaDocs/Index|'''Go back to Class Index''']] |
Latest revision as of 08:57, 15 May 2014
Contents |
Parent: ACraft
Concrete Class. A hovering craft, with two engines on each attached on each end which tilt independently of the body to achieve steering.
Properties
ClassName
The class name of this Entity.A string with the friendly-formatted type name of this object.
RightEngine
Read-only property. The right side engine.An AEmitter pointer.
LeftEngine
Read-only property. The left side engine.An AEmitter pointer.
RightThruster
Read-only property. The right side secondary thruster.An AEmitter pointer.
LeftThruster
Read-only property. The left side secondary thruster.An AEmitter pointer.
Functions
DetectObstacle
Checks for obstacles in the travel direction.
Arguments:
- How far ahead of travel direction to check for obstacles.
Return value:
Which MOID was detected as obstacle. g_NoMOID means nothing was detected.
GetAltitude
Gets the altitide of this' pos (or appropriate low point) over the terrain, in pixels.
Arguments:
- The max altitude you care to check for. 0 Means check the whole scene's height.
- The accuracy within which measurement is acceptable. Higher number here means less calculation.
Return value:
The rough altitude over the terrain, in pixels.