LuaDocs/Round

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(Round - Automatically generated by LuaBot)

Latest revision as of 08:57, 15 May 2014

Contents

Parent: Entity

Concrete Class. A round containing a number of projectile particles and a one shell.

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Properties

ClassName

The class name of this Entity.A string with the friendly-formatted type name of this object.

NextParticle

Read-only property. The next particle contained in this Round, ownership is NOT transferred!A pointer to the next particle, or 0 if this Round is empty.

Shell

Read-only property. The shell casing preset of this Round. Ownership IS NOT transferred!A pointer to the shell casing preset, or 0 if this Round has no shell.

FireVel

Read-only property. The velocity at which this round is to be fired.A float with the velocity in m/s.

ShellVel

Read-only property. The velocity at which this round's shell is to be ejected.A float with the shell velocity in m/s.

Separation

Read-only property. The separation of particles in this round.A float with the separation range in pixels.

ParticleCount

Read-only property. Returns how many particles are contained within this Round, not counting the shell.The number of particles.

AILifeTime

Read-only property. Returns the lifetime of the projectile used by the AI when executing the shooting scripts.The life time in MS used by the AI

IsEmpty

Read-only property. Returns whether this Round is out of particles or not.Whether this Round is out of particles or not.


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