LuaDocs/ACraft
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Contents |
Parent: Actor
Abstract Class. A flying Actor which carries other things and can drop them.
Enumerations
HatchState
- 0 = CLOSED
- 1 = OPENING
- 2 = OPEN
- 3 = CLOSING
- 4 = HatchStateCount
Side
- 0 = RIGHT
- 1 = LEFT
CraftDeliverySequence
- 0 = FALL
- 1 = LAND
- 2 = STANDBY
- 3 = UNLOAD
- 4 = LAUNCH
- 5 = UNSTICK
AltitudeMoveState
- 0 = HOVER
- 1 = DESCEND
- 2 = ASCEND
Properties
ClassName
The class name of this Entity.A string with the friendly-formatted type name of this object.
HatchState
Read-only property. The current state of the hatch.An int encoding the hatch state. See the HatchState enum.
Functions
OpenHatch
Opens the hatch doors, if they're closed or closing.
Arguments:
- None.
Return value:
None.
CloseHatch
Closes the hatch doors, if they're open or opening.
Arguments:
- None.
Return value:
None.