SceneManager:CastStrengthSumRay
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Revision as of 00:48, 28 June 2012 by Beautifybot (Talk | contribs)
Function | |
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Syntax | CastStrengthSumRay( * The starting position.
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Description: | |
Traces along a vector and returns how the sum of all encountered pixels' material strength values. This will take wrapping into account. | |
Returns | The sum of all encountered pixels' material strength vales. So if it was all Air, then 0 is returned (Air's strength value is 0). |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |