SceneManager:GetScrollTarget

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Function
SyntaxGetScrollTarget( * Which screen to get the target for. )
Description:
Gets the currently set scroll target, screen is where the center of the specific screen is trying to line up with.
ReturnsCurrent target vector in *scene coordinates*.




Example
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Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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