SceneManager:CastSeeRay
From Data Realms Wiki
Function | |
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Syntax | CastSeeRay( * The team to see for.
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Description: | |
Traces along a vector and reveals pixels on the unseen layer of a team as long as the accumulated material strengths traced through the terrain don't exceed a specific value. | |
Returns | Whether any unseen pixels were revealed as a result of this seeing. |
Example | |
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Description | Placeholder! |
Code |
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Output | Placeholder! |