Coalition

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"A militarized organization, the Coalition produce a large array of units and weaponry to choose from. They are versatile and powerful, making them a strong ally or a dangerous foe."

The Coalition has one of the broadest and most sophisticated arsenals of any Tech and a complete variety of units, including some unique offerings. Not exactly specialists, they nonetheless have something for every occasion and every category. But there's no discount.

Their mainstays are generic, prototypical "light" and "heavy" infantry. They also have a variety of robot crab drones, mobile and stationary, including the only dedicated melee-range unit and the only healer.
As for weaponry, the Coalition arsenal includes light, heavy, quick, slow, up-close, long-range, anti-personnel, anti-air, det-on-impact, and controlled-det options as well as a one-handed melee digger that doesn't tear your fortifications up! Unique specialties include the Heavy Pistol, Gatling Gun, the Heavy Sniper Rifle, the Guided Missle Launcher, and their heavy weapons in general.

By all appearances, the Coalition is one of the very top powers in the battle for the planet, primarily rivalled by the Dummy forces, though the opening cinematic has them in a line battle with white robots and a brainmech which have all yet to be seen. They feature in the "Maginot Mission", though their role in the follow up "Dummy Assault" is uncertain at best. Though a military force, it isn't certain that they have a general command or mission rather than acting as mercenaries. They are all-around greats, the "Mario" of Cortex Command, their green-and-white units and weaponry setting the standard and featured prominently in promotional media.


Contents

Soldier Light

"Standard Coalition soldier equipped with armor and a jetpack. Very resilient and quick."

A Coalition Light is highly, if not rediculously, agile and nimble. Unfortunately, the Coalition Light has severely low protection, therefore being unable to soak up as much damage as stronger, slower units do.

Soldier Heavy

SoldierHeavy-1x.png

"A Coalition trooper upgraded with stronger armor. A bit heavier and a bit less agile than the Light Soldier, but more than makes up for it with its strength."

A more heavily armoured soldier, better implemented as a defensive unit due to slow movement speed.

Drone

Coalitiondrone.png

"Anti-infantry unit. It seeks out enemies and tears them apart up close."

A drone that generates a strong phase field around it for a surprisingly effective radial attack that can rip apart nearby units. It does not possess a jetpack but may jump. Tip: If you happen to be flying around in a drop ship picking up supplies and possibly enemy troops for extra gold, Do not try to pick up one of these drones, they will emit their pulse field and destroy your ship while you are trying to abduct them.

Medic Drone

Coalitionmedicdrone.png

"Almost the opposite of the Drone. Send this into the battlefield and place it near a unit to create a forcefield around it that heals nearby actors."

The Coalition Medic Drone has no offensive abilities, however may heal nearby units. It is quite useful on the frontier, and is quite swift. Like all drones, the Coalition Medic Drone may not use jets.

Coalition Brain Robot

Coalitionheavybrainrobo.png

A heavily armored robot that contains the brain in a cavity in it's chest. Tip: As big as these guys look, they are surprisingly fast when they are flying around with their jet pack. These were removed in build 24, but can be downloaded as a mod from the Cortex Command Fan Forums.

Devices

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