FrameManager:ResetRTE

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Latest revision as of 00:45, 28 June 2012

Function
SyntaxResetRTE( * None. )
Description:
Orders to reset the entire Retro Terrain Engine system next iteration.
ReturnsNone.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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