SceneManager:IsUnseen

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Function
SyntaxIsUnseen( * The X and Y coords of the scene pixel that is to be checked.
  • The team we're talking about. )
Description:
Checks whether a pixel is in an unseen area on of a specific team.
ReturnsA bool indicating whether that point is yet unseen.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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