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  1. UInputMan:ElementHeld ‎(3 links)
  2. Russian:Attachable ‎(3 links)
  3. UInputMan:JoyDirectionReleased ‎(3 links)
  4. SetObservationTarget ‎(3 links)
  5. UInputMan:AnalogMoveValues ‎(3 links)
  6. UInputMan:ElementPressed ‎(3 links)
  7. G.ToTDExplosive ‎(2 links)
  8. Russian:debug.traceback ‎(2 links)
  9. Russian:SceneMan:CastNotMaterialRay ‎(2 links)
  10. Russian:package ‎(2 links)
  11. Russian:SceneMan:SetOffsetX ‎(2 links)
  12. SceneMan:CastMaterialRay ‎(2 links)
  13. Russian:Timer:SetSimTimeLimitS ‎(2 links)
  14. Russian:Attachable:CollectDamage ‎(2 links)
  15. SceneMan:SetScreenOcclusion ‎(2 links)
  16. Russian:UInputMan:KeyPressed ‎(2 links)
  17. AudioMan:ClearMusicQueue ‎(2 links)
  18. Table.sort ‎(2 links)
  19. Russian:Vector:Ceiling ‎(2 links)
  20. Debug.getinfo ‎(2 links)
  21. Russian: G.ToACraft ‎(2 links)
  22. Russian:MOSRotating:SetRecoil ‎(2 links)
  23. G.CreateHeldDevice ‎(2 links)
  24. Russian: G.rawget ‎(2 links)
  25. Russian:MovableObject:IsHeldDevice ‎(2 links)
  26. Russian:PresetMan:GetDataModule ‎(2 links)
  27. G.load ‎(2 links)
  28. Russian:math.floor ‎(2 links)
  29. Russian:SceneMan:GetKgPerOz ‎(2 links)
  30. Package.loadlib ‎(2 links)
  31. Russian:string.gsub ‎(2 links)
  32. Russian:SceneObject:IsOnScenePoint ‎(2 links)
  33. Russian:Activity:GetTeamFunds ‎(2 links)
  34. SceneMan:GetMOIDPixel ‎(2 links)
  35. Russian:UInputMan:AnyInput ‎(2 links)
  36. Russian:AudioMan:FadeOutSound ‎(2 links)
  37. String.byte ‎(2 links)
  38. Russian:Controller:SetState ‎(2 links)
  39. AudioMan:StopMusic ‎(2 links)
  40. Russian:Vector:Normalize ‎(2 links)
  41. Russian:HeldDevice:IsReloading ‎(2 links)
  42. Russian: G.ToScene ‎(2 links)
  43. Russian:MovableMan:GetUnassignedBrain ‎(2 links)
  44. G.PosRand ‎(2 links)
  45. Russian:coroutine ‎(2 links)
  46. Russian:debug.getinfo ‎(2 links)
  47. G.require ‎(2 links)
  48. Russian:math.rad ‎(2 links)
  49. Russian:SceneMan:GetTerrain ‎(2 links)
  50. PresetMan:GetTotalModuleCount ‎(2 links)
  51. Russian:table.foreachi ‎(2 links)
  52. Russian:Timer:LeftTillRealMS ‎(2 links)
  53. Russian:ActivityMan:StartActivity ‎(2 links)
  54. SceneMan:LoadScene ‎(2 links)
  55. Russian:UInputMan:ForceMouseWithinBox ‎(2 links)
  56. Russian:AudioMan:StopSound ‎(2 links)
  57. String.upper ‎(2 links)
  58. Russian:UInputMan:MouseWheelMoved ‎(2 links)
  59. Russian:FrameMan:IsResettingRTE ‎(2 links)
  60. Russian: G.EaseInOut ‎(2 links)
  61. Russian:MOSRotating:ApplyForces ‎(2 links)
  62. FrameMan:ResetFrameTimer ‎(2 links)
  63. Russian: G.ipairs ‎(2 links)
  64. Russian:MovableObject:ClearForces ‎(2 links)
  65. G.ToAttachable ‎(2 links)
  66. G.ToThrownDevice ‎(2 links)
  67. Russian:math ‎(2 links)
  68. Russian:SceneMan:CastObstacleRay ‎(2 links)
  69. Russian:package.loadlib ‎(2 links)
  70. Russian:SceneMan:SetOffsetY ‎(2 links)
  71. SceneMan:CastStrengthRay ‎(2 links)
  72. Russian:TimerManager ‎(2 links)
  73. Russian:Attachable:Detach ‎(2 links)
  74. SceneMan:SetScroll ‎(2 links)
  75. Russian:UInputMan:KeyReleased ‎(2 links)
  76. Russian:ConsoleMan ‎(2 links)
  77. AudioMan:FadeOutSound ‎(2 links)
  78. Russian:Vector:Cross ‎(2 links)
  79. Debug.getlocal ‎(2 links)
  80. Russian: G.ToADoor ‎(2 links)
  81. Russian:MOSprite ‎(2 links)
  82. G.CreateMOSParticle ‎(2 links)
  83. Russian: G.rawset ‎(2 links)
  84. Russian:MovableObject:IsSetToDelete ‎(2 links)
  85. Russian:PresetMan:GetEntityDataLocation ‎(2 links)
  86. G.loadfile ‎(2 links)
  87. Russian:math.fmod ‎(2 links)
  88. Russian:SceneMan:GetLastRayHitPos ‎(2 links)
  89. Package.seeall ‎(2 links)
  90. Russian:string.len ‎(2 links)
  91. Russian:Activity:ReportDeath ‎(2 links)
  92. SceneMan:GetOffset ‎(2 links)
  93. Russian:UInputMan:AnyJoyButtonPress ‎(2 links)
  94. Russian:AudioMan:IsMusicPlaying ‎(2 links)
  95. String.char ‎(2 links)
  96. AudioMan:StopSound ‎(2 links)
  97. Russian:Vector:Perpendicularize ‎(2 links)
  98. Russian:HeldDevice:IsShield ‎(2 links)
  99. FrameMan ‎(2 links)
  100. Russian: G.ToSceneObject ‎(2 links)
  101. Russian:MovableMan:IsActor ‎(2 links)
  102. G.RangeRand ‎(2 links)
  103. Russian:coroutine:create ‎(2 links)
  104. Russian:debug.getlocal ‎(2 links)
  105. G.select ‎(2 links)
  106. Russian:math.random ‎(2 links)
  107. Russian:SceneMan:IsWithinBounds ‎(2 links)
  108. PresetMan:LoadDataModule ‎(2 links)
  109. Russian:table.getn ‎(2 links)
  110. Russian:Timer:LeftTillRealTimeLimitMS ‎(2 links)
  111. SceneMan:MovePointToGround ‎(2 links)
  112. Russian:UInputMan:ForceMouseWithinPlayerScreen ‎(2 links)
  113. Table ‎(2 links)
  114. Russian:UInputMan:SetMousePos ‎(2 links)
  115. Russian:FrameMan:LoadPalette ‎(2 links)
  116. Russian: G.EaseOut ‎(2 links)
  117. Russian:MOSRotating:ApplyImpulses ‎(2 links)
  118. FrameMan:ResetRTE ‎(2 links)
  119. Russian: G.load ‎(2 links)
  120. Russian:MovableObject:ClearImpulseForces ‎(2 links)
  121. G.ToGameActivity ‎(2 links)
  122. G.assert ‎(2 links)
  123. Russian:math.abs ‎(2 links)
  124. Russian:SceneMan:CastStrengthRay ‎(2 links)
  125. MetaPlayer ‎(2 links)
  126. Russian:package.seeall ‎(2 links)
  127. Russian:SceneMan:SetScreenOcclusion ‎(2 links)
  128. Russian:AEmitter:EnableEmission ‎(2 links)
  129. SceneMan:CastStrengthSumRay ‎(2 links)
  130. Russian:TimerManager:DrawnSimUpdate ‎(2 links)
  131. Russian:Attachable:GetRootParent ‎(2 links)
  132. SceneMan:SetScrollTarget ‎(2 links)
  133. Russian:UInputMan:MouseButtonHeld ‎(2 links)
  134. Russian:ConsoleMan.ScreenSize ‎(2 links)
  135. AudioMan:IsMusicPlaying ‎(2 links)
  136. Russian:Vector:DegRotate ‎(2 links)
  137. Debug.getmetatable ‎(2 links)
  138. Russian: G.ToAEmitter ‎(2 links)
  139. Russian:MOSprite:IsOnScenePoint ‎(2 links)
  140. G.CreateMOSRotating ‎(2 links)
  141. Russian: G.require ‎(2 links)
  142. Russian:MovableObject:IsThrownDevice ‎(2 links)
  143. Russian:PresetMan:GetModuleID ‎(2 links)
  144. G.loadstring ‎(2 links)
  145. Russian:math.frexp ‎(2 links)
  146. Russian:SceneMan:GetMOIDPixel ‎(2 links)
  147. Russian:string.lower ‎(2 links)
  148. Russian:TDExplosive ‎(2 links)
  149. Russian:Activity:SetLandingZone ‎(2 links)
  150. SceneMan:GetOzPerKg ‎(2 links)
  151. Russian:UInputMan:AnyJoyInput ‎(2 links)
  152. Russian:AudioMan:IsPlaying ‎(2 links)
  153. String.dump ‎(2 links)
  154. Russian:FrameMan ‎(2 links)
  155. Box ‎(2 links)
  156. Russian:Vector:RadRotate ‎(2 links)
  157. Russian:HeldDevice:IsTool ‎(2 links)
  158. FrameMan:ClearBackBuffer32 ‎(2 links)
  159. Russian: G.ToTDExplosive ‎(2 links)
  160. Russian:MovableMan:RemoveActor ‎(2 links)
  161. G.SelectRand ‎(2 links)
  162. Russian:coroutine:resume ‎(2 links)
  163. Russian:debug.getmetatable ‎(2 links)
  164. Russian:Scene ‎(2 links)
  165. G.setfenv ‎(2 links)
  166. Russian:math.randomseed ‎(2 links)
  167. Russian:SceneMan:LoadScene ‎(2 links)
  168. PresetMan:ReadReflectedPreset ‎(2 links)
  169. Russian:table.insert ‎(2 links)
  170. Russian:Timer:LeftTillRealTimeLimitS ‎(2 links)
  171. Russian:Actor:AddHealth ‎(2 links)
  172. SceneMan:ObscuredPoint ‎(2 links)
  173. Russian:UInputMan:GetMouseMovement ‎(2 links)
  174. Russian:Box ‎(2 links)
  175. Table.concat ‎(2 links)
  176. Russian:UInputMan:SetMouseValueMagnitude ‎(2 links)
  177. Russian:FrameMan:ResetFrameTimer ‎(2 links)
  178. Russian: G.LERP ‎(2 links)
  179. Russian:MOSRotating:AttachEmitter ‎(2 links)
  180. FrameMan:ResetSplitScreens ‎(2 links)
  181. Russian: G.loadfile ‎(2 links)
  182. Russian:MovableObject:GetAltitude ‎(2 links)
  183. G.ToHDFirearm ‎(2 links)
  184. G.class ‎(2 links)
  185. Russian:math.acos ‎(2 links)
  186. Russian:SceneMan:CastStrengthSumRay ‎(2 links)
  187. Russian:SceneMan:SetScroll ‎(2 links)
  188. Russian:AEmitter:IsEmitting ‎(2 links)
  189. SceneMan:CastWeaknessRay ‎(2 links)
  190. Russian:TimerManager:EnableAveraging ‎(2 links)
  191. Russian:Attachable:IsAttached ‎(2 links)
  192. SceneMan:ShortestDistance ‎(2 links)
  193. Russian:UInputMan:MouseButtonPressed ‎(2 links)
  194. Russian:ConsoleMan:SaveAllText ‎(2 links)
  195. AudioMan:IsPlaying ‎(2 links)
  196. Russian:Vector:Dot ‎(2 links)
  197. Russian:HDFirearm ‎(2 links)
  198. Debug.getregistry ‎(2 links)
  199. Russian: G.ToAHuman ‎(2 links)
  200. Russian:MOSprite:IsTooFast ‎(2 links)
  201. G.CreateScene ‎(2 links)
  202. Russian: G.select ‎(2 links)
  203. Russian:MovableObject:MoveOutOfTerrain ‎(2 links)
  204. Russian:PresetMan:GetModuleIDFromPath ‎(2 links)
  205. G.module ‎(2 links)
  206. Russian:math.ldexp ‎(2 links)
  207. Russian:SceneMan:GetOffset ‎(2 links)
  208. PresetMan ‎(2 links)
  209. Russian:string.match ‎(2 links)
  210. Russian:Activity:SetObservationTarget ‎(2 links)
  211. SceneMan:GetScene ‎(2 links)
  212. Russian:UInputMan:AnyJoyPress ‎(2 links)
  213. Russian:AudioMan:PlayMusic ‎(2 links)
  214. String.find ‎(2 links)
  215. Russian:FrameMan:ClearBackBuffer32 ‎(2 links)
  216. Controller ‎(2 links)
  217. Russian:Vector:Reset ‎(2 links)
  218. Russian:HeldDevice:IsWeapon ‎(2 links)
  219. FrameMan:ClearBackBuffer8 ‎(2 links)
  220. Russian: G.assert ‎(2 links)
  221. Russian:MovableMan:RemoveMO ‎(2 links)
  222. G.ToACDropShip ‎(2 links)
  223. Russian:coroutine:running ‎(2 links)
  224. Russian:debug.getregistry ‎(2 links)
  225. Russian:Scene:GetArea ‎(2 links)
  226. G.setmetatable ‎(2 links)
  227. Russian:math.sin ‎(2 links)
  228. Russian:SceneMan:MovePointToGround ‎(2 links)
  229. PresetManager ‎(2 links)
  230. Russian:table.maxn ‎(2 links)
  231. Russian:Timer:LeftTillSimMS ‎(2 links)
  232. Russian:Actor:AddInventoryItem ‎(2 links)
  233. SceneMan:RegisterPostEffect ‎(2 links)
  234. Russian:UInputMan:JoyButtonHeld ‎(2 links)
  235. Russian:Box:GetRandomPoint ‎(2 links)
  236. Table.foreach ‎(2 links)
  237. Russian:UInputMan:TrapMousePos ‎(2 links)
  238. Russian:FrameMan:ResetRTE ‎(2 links)
  239. UInputMan:GetMouseMovement ‎(2 links)
  240. Russian: G.NormalRand ‎(2 links)
  241. Russian:MOSRotating:EnableDeepCheck ‎(2 links)
  242. FrameMan:SaveBitmapToBMP ‎(2 links)
  243. Russian: G.loadstring ‎(2 links)
  244. Russian:MovableObject:HasObject ‎(2 links)
  245. G.ToHeldDevice ‎(2 links)
  246. G.collectgarbage ‎(2 links)
  247. Russian:math.asin ‎(2 links)
  248. Russian:SceneMan:CastWeaknessRay ‎(2 links)
  249. MovableMan ‎(2 links)
  250. Russian:string.byte ‎(2 links)
  251. Russian:SceneMan:SetScrollTarget ‎(2 links)
  252. Russian:AEmitter:IsSetToBurst ‎(2 links)
  253. SceneMan:CheckOffset ‎(2 links)
  254. Russian:TimerManager:PauseSim ‎(2 links)
  255. Russian:Attachable:IsAttachedTo ‎(2 links)
  256. SceneMan:SnapPosition ‎(2 links)
  257. Russian:ConsoleMan:SaveInputLog ‎(2 links)
  258. AudioMan:PlayMusic ‎(2 links)
  259. Timer ‎(2 links)
  260. Russian:Vector:FlipX ‎(2 links)
  261. Russian:HeldDevice ‎(2 links)
  262. Debug.getupvalue ‎(2 links)
  263. Russian: G.ToAttachable ‎(2 links)
  264. Russian:MOSprite:RotateOffset ‎(2 links)
  265. G.CreateTDExplosive ‎(2 links)
  266. Russian: G.setfenv ‎(2 links)
  267. Russian:MovableObject:NotResting ‎(2 links)
  268. Russian:PresetMan:GetOfficialModuleCount ‎(2 links)
  269. G.newproxy ‎(2 links)
  270. Russian:math.log ‎(2 links)
  271. Russian:SceneMan:GetOzPerKg ‎(2 links)
  272. PresetMan:AddPreset ‎(2 links)
  273. Russian:string.rep ‎(2 links)
  274. Russian:Timer ‎(2 links)
  275. Russian:Activity:SetPlayerBrain ‎(2 links)
  276. SceneMan:GetSceneDim ‎(2 links)
  277. Russian:UInputMan:AnyMouseButtonPress ‎(2 links)
  278. Russian:AudioMan:PlaySound ‎(2 links)
  279. String.format ‎(2 links)
  280. Russian:FrameMan:ClearBackBuffer8 ‎(2 links)
  281. Coroutine ‎(2 links)
  282. Russian:Vector:Round ‎(2 links)
  283. Russian:HeldDevice:NeedsReloading ‎(2 links)
  284. FrameMan:DrawLine ‎(2 links)
  285. Russian: G.class ‎(2 links)
  286. Russian:MovableMan:RemoveParticle ‎(2 links)
  287. G.ToACRocket ‎(2 links)
  288. Russian:coroutine:status ‎(2 links)
  289. Russian:debug.getupvalue ‎(2 links)
  290. Russian:Scene:WithinArea ‎(2 links)
  291. G.unpack ‎(2 links)
  292. Russian:math.sinh ‎(2 links)
  293. Russian:SceneMan:ObscuredPoint ‎(2 links)
  294. Russian:table.remove ‎(2 links)
  295. Russian:Timer:LeftTillSimTimeLimitMS ‎(2 links)
  296. Russian:Actor:DropAllInventory ‎(2 links)
  297. SceneMan:SceneWrapsX ‎(2 links)
  298. Russian:UInputMan:JoyButtonPressed ‎(2 links)
  299. Russian:Box:GetWithinBox ‎(2 links)
  300. Table.foreachi ‎(2 links)
  301. Russian:UInputMan:WhichJoyButtonPressed ‎(2 links)
  302. Russian:FrameMan:ResetSplitScreens ‎(2 links)
  303. Russian: G.PosRand ‎(2 links)
  304. Russian:MOSRotating:EraseFromTerrain ‎(2 links)
  305. FrameMan:SaveScreenToBMP ‎(2 links)
  306. Russian: G.module ‎(2 links)
  307. Russian:MovableObject:HasObjectInGroup ‎(2 links)
  308. G.ToMOSParticle ‎(2 links)
  309. G.dofile ‎(2 links)
  310. Russian:math.atan ‎(2 links)
  311. Russian:SceneMan:CheckOffset ‎(2 links)
  312. MovableMan:RemoveActor ‎(2 links)
  313. Russian:string.char ‎(2 links)
  314. Russian:SceneMan:ShortestDistance ‎(2 links)
  315. Russian:AEmitter:TriggerBurst ‎(2 links)
  316. SceneMan:ClearPostEffects ‎(2 links)
  317. Russian:TimerManager:TimeForSimUpdate ‎(2 links)
  318. Russian:Attachable:IsDrawnAfterParent ‎(2 links)
  319. SceneMan:TargetDistanceScalar ‎(2 links)
  320. TimerManager ‎(2 links)
  321. Russian:Vector:FlipY ‎(2 links)
  322. Russian:HeldDevice:Activate ‎(2 links)
  323. Debug.setfenv ‎(2 links)
  324. Russian: G.ToGameActivity ‎(2 links)
  325. Russian:MOSprite:SetNextFrame ‎(2 links)
  326. G.CreateThrownDevice ‎(2 links)
  327. Russian: G.setmetatable ‎(2 links)
  328. Russian:MovableObject:ReloadScripts ‎(2 links)
  329. Russian:coroutine:wrap ‎(2 links)
  330. Russian:PresetMan:GetPreset ‎(2 links)
  331. G.next ‎(2 links)
  332. Russian:math.log10 ‎(2 links)
  333. Russian:SceneMan:GetScene ‎(2 links)
  334. PresetMan:GetDataModule ‎(2 links)
  335. Russian:string.reverse ‎(2 links)
  336. Russian:Timer:AlternateReal ‎(2 links)
  337. Russian:Activity:SetTeamFunds ‎(2 links)
  338. SceneMan:GetSceneWidth ‎(2 links)
  339. Russian:UInputMan:AnyPress ‎(2 links)
  340. Russian:AudioMan:QueueMusicStream ‎(2 links)
  341. String.gfind ‎(2 links)
  342. Russian:FrameMan:ClearScreenText ‎(2 links)
  343. Coroutine.create ‎(2 links)
  344. Russian:Vector:SetMagnitude ‎(2 links)
  345. FrameMan:DrawText ‎(2 links)
  346. Russian: G.collectgarbage ‎(2 links)
  347. G.ToACrab ‎(2 links)
  348. Russian:debug.setfenv ‎(2 links)
  349. Russian:SceneMan ‎(2 links)
  350. G.xpcall ‎(2 links)
  351. Russian:math.sqrt ‎(2 links)
  352. Russian:SceneMan:RegisterPostEffect ‎(2 links)
  353. Russian:table.setn ‎(2 links)
  354. Russian:Timer:LeftTillSimTimeLimitS ‎(2 links)
  355. Russian:Actor:GibThis ‎(2 links)
  356. SceneMan:SceneWrapsY ‎(2 links)
  357. Russian:UInputMan:JoyButtonReleased ‎(2 links)
  358. Russian:Box:Unflip ‎(2 links)
  359. Table.getn ‎(2 links)
  360. Russian:UInputMan:WhichKeyHeld ‎(2 links)
  361. Russian:FrameMan:SaveBitmapToBMP ‎(2 links)
  362. Russian: G.RangeRand ‎(2 links)
  363. Russian:MOSRotating:ForceDeepCheck ‎(2 links)
  364. FrameMan:ShowPerformanceStats ‎(2 links)
  365. Russian: G.newproxy ‎(2 links)
  366. Russian:MovableObject:IsActor ‎(2 links)
  367. G.ToMOSRotating ‎(2 links)
  368. G.error ‎(2 links)
  369. Russian:math.ceil ‎(2 links)
  370. Russian:SceneMan:ClearPostEffects ‎(2 links)
  371. MovableMan:RemoveMO ‎(2 links)
  372. Russian:string.dump ‎(2 links)
  373. Russian:SceneMan:SnapPosition ‎(2 links)
  374. SceneMan:ForceBounds ‎(2 links)
  375. Russian:UInputMan ‎(2 links)
  376. Russian:Attachable:TransferJointForces ‎(2 links)
  377. SceneMan:WrapPosition ‎(2 links)
  378. Russian:Controller ‎(2 links)
  379. AudioMan:QueueMusicStream ‎(2 links)
  380. Russian:Vector:Floor ‎(2 links)
  381. Russian:HeldDevice:Deactivate ‎(2 links)
  382. Debug.sethook ‎(2 links)
  383. Russian: G.ToHDFirearm ‎(2 links)
  384. Russian:MOSprite:UnRotateOffset ‎(2 links)
  385. G.EaseIn ‎(2 links)
  386. Russian: G.tonumber ‎(2 links)
  387. Russian:MovableObject:RestDetection ‎(2 links)
  388. Russian:coroutine:yield ‎(2 links)
  389. Russian:PresetMan:GetTotalModuleCount ‎(2 links)
  390. G.pairs ‎(2 links)
  391. Russian:math.max ‎(2 links)
  392. Russian:SceneMan:GetSceneDim ‎(2 links)
  393. PresetMan:GetEntityDataLocation ‎(2 links)
  394. Russian:string.sub ‎(2 links)
  395. Russian:Timer:AlternateSim ‎(2 links)
  396. Russian:Activity:SwitchToActor ‎(2 links)
  397. SceneMan:GetScreenOcclusion ‎(2 links)
  398. Russian:UInputMan:AnyStartPress ‎(2 links)
  399. Russian:AudioMan:QueueSilence ‎(2 links)
  400. String.gmatch ‎(2 links)
  401. Russian:FrameMan:DrawLine ‎(2 links)
  402. Coroutine.resume ‎(2 links)
  403. Russian:Vector:SetXY ‎(2 links)
  404. FrameMan:FadeInPalette ‎(2 links)
  405. Russian: G.dofile ‎(2 links)
  406. Russian:MovableObject ‎(2 links)
  407. G.ToACraft ‎(2 links)
  408. Russian:debug.sethook ‎(2 links)
  409. Russian:SceneMan:AddSceneObject ‎(2 links)
  410. Russian:math.tan ‎(2 links)
  411. Russian:SceneMan:SceneWrapsX ‎(2 links)
  412. Russian:table.sort ‎(2 links)
  413. Russian:Timer:Reset ‎(2 links)
  414. Russian:Actor:IsDead ‎(2 links)
  415. SceneMan:SetLayerDrawMode ‎(2 links)
  416. Russian:UInputMan:JoyDirectionHeld ‎(2 links)
  417. Russian:Box:WithinBox ‎(2 links)
  418. Table.insert ‎(2 links)
  419. Russian:FrameMan:SaveScreenToBMP ‎(2 links)
  420. Debug ‎(2 links)
  421. Russian: G.SelectRand ‎(2 links)
  422. Russian:MOSRotating:GibThis ‎(2 links)
  423. FrameMan:ToggleFullscreen ‎(2 links)
  424. Russian: G.next ‎(2 links)
  425. Russian:MovableObject:IsAtRest ‎(2 links)
  426. G.ToMOSprite ‎(2 links)
  427. G.gcinfo ‎(2 links)
  428. Russian:math.cos ‎(2 links)
  429. Russian:SceneMan:FindAltitude ‎(2 links)
  430. MovableMan:RemoveParticle ‎(2 links)
  431. Russian:string.find ‎(2 links)
  432. Russian:SceneMan:TargetDistanceScalar ‎(2 links)
  433. Russian:Activity ‎(2 links)
  434. SceneMan:GeSceneHeight ‎(2 links)
  435. Russian:UInputMan:AnalogAimValues ‎(2 links)
  436. Russian:Attachable:TransferJointImpulses ‎(2 links)
  437. SceneManager ‎(2 links)
  438. Russian:Controller:IsMouseControlled ‎(2 links)
  439. AudioMan:QueueSilence ‎(2 links)
  440. Russian:Vector:GetXFlipped ‎(2 links)
  441. Russian:HeldDevice:DoneReloading ‎(2 links)
  442. Debug.setlocal ‎(2 links)
  443. Russian: G.ToMOSParticle ‎(2 links)
  444. Russian:MovableMan ‎(2 links)
  445. G.EaseInOut ‎(2 links)
  446. Russian: G.tostring ‎(2 links)
  447. Russian:MovableObject:RotateOffset ‎(2 links)
  448. Russian:debug ‎(2 links)
  449. Russian:PresetMan:LoadDataModule ‎(2 links)
  450. G.pcall ‎(2 links)
  451. Russian:math.min ‎(2 links)
  452. Russian:SceneMan:GetSceneWidth ‎(2 links)
  453. PresetMan:GetModuleID ‎(2 links)
  454. Russian:string.upper ‎(2 links)
  455. Russian:Timer:IsPastRealMS ‎(2 links)
  456. Russian:ActivityMan ‎(2 links)
  457. SceneMan:GetScrollTarget ‎(2 links)
  458. Russian:UInputMan:DisableMouseMoving ‎(2 links)
  459. Russian:AudioMan:SetMusicPosition ‎(2 links)
  460. String.gsub ‎(2 links)
  461. Russian:FrameMan:DrawText ‎(2 links)
  462. Coroutine.running ‎(2 links)
  463. Russian:Vector:ToHalf ‎(2 links)
  464. Russian:MOPixel ‎(2 links)
  465. FrameMan:FadeOutPalette ‎(2 links)
  466. Russian: G.error ‎(2 links)
  467. Russian:MovableObject:AddAbsForce ‎(2 links)
  468. G.ToADoor ‎(2 links)
  469. Russian:debug.setlocal ‎(2 links)
  470. Russian:SceneMan:CastFindMORay ‎(2 links)
  471. Russian:math.tanh ‎(2 links)
  472. Russian:SceneMan:SceneWrapsY ‎(2 links)
  473. Russian:ACDropship ‎(2 links)
  474. SceneMan ‎(2 links)
  475. Russian:Timer:SetRealTimeLimitMS ‎(2 links)
  476. Russian:Actor:IsPlayerControlled ‎(2 links)
  477. SceneMan:SetOffset ‎(2 links)
  478. Russian:UInputMan:JoyDirectionPressed ‎(2 links)
  479. Russian:Box:WithinBoxX ‎(2 links)
  480. Table.maxn ‎(2 links)
  481. Russian:Vector ‎(2 links)
  482. Russian:FrameMan:SetScreenText ‎(2 links)
  483. Debug.debug ‎(2 links)
  484. Russian: G.ToACDropShip ‎(2 links)
  485. Russian:MOSRotating:IsOnScenePoint ‎(2 links)
  486. FrameManager ‎(2 links)
  487. Russian: G.pairs ‎(2 links)
  488. Russian:MovableObject:IsDevice ‎(2 links)
  489. G.ToMovableObject ‎(2 links)
  490. G.getfenv ‎(2 links)
  491. Russian:math.cosh ‎(2 links)
  492. Russian:SceneMan:ForceBounds ‎(2 links)
  493. MovableManager ‎(2 links)
  494. Russian:string.format ‎(2 links)
  495. Russian:SceneMan:WrapPosition ‎(2 links)
  496. Russian:Activity:GetControlledActor ‎(2 links)
  497. SceneMan:GetGlobalAcc ‎(2 links)
  498. Russian:UInputMan:AnalogAxisValue ‎(2 links)
  499. Russian:Controller:IsPlayerControlled ‎(2 links)
  500. AudioMan:SetMusicPosition ‎(2 links)

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