Template:Lua MOSRotating

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<noinclude>===Parent:  [[Template:Lua_MOSprite|MOSprite]]===</noinclude>
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<noinclude>A sprite movable object that can rotate.</noinclude>
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**[[MOSRotating]]:[[MOSRotating:IsOnScenePoint|IsOnScenePoint]]
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**[[MOSRotating]]:[[MOSRotating:MoveOutOfTerrain|MoveOutOfTerrain]]
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**[[MOSRotating]]:[[MOSRotating:AttachEmitter|AttachEmitter]]
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**[[MOSRotating]]:[[MOSRotating:ApplyImpulses|ApplyImpulses]]
**[[MOSRotating]]:[[MOSRotating:AddRecoil|AddRecoil]]
**[[MOSRotating]]:[[MOSRotating:AddRecoil|AddRecoil]]
**[[MOSRotating]]:[[MOSRotating:SetRecoil|SetRecoil]]
**[[MOSRotating]]:[[MOSRotating:SetRecoil|SetRecoil]]
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**[[MOSRotating]]:[[MOSRotating:IsRecoiled|IsRecoiled]]
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**[[MOSRotating]]:[[MOSRotating:ApplyForces|ApplyForces]]
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**[[MOSRotating]]:[[MOSRotating:EnableDeepCheck|EnableDeepCheck]]
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**[[MOSRotating]]:[[MOSRotating:ForceDeepCheck|ForceDeepCheck]]
**[[MOSRotating]]:[[MOSRotating:ForceDeepCheck|ForceDeepCheck]]
**[[MOSRotating]]:[[MOSRotating:GibThis|GibThis]]
**[[MOSRotating]]:[[MOSRotating:GibThis|GibThis]]
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**[[MOSRotating]]:[[MOSRotating:MoveOutOfTerrain|MoveOutOfTerrain]]
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**[[MOSRotating]]:[[MOSRotating:EnableDeepCheck|EnableDeepCheck]]
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**[[MOSRotating]]:[[MOSRotating:ApplyForces|ApplyForces]]
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**[[MOSRotating]]:[[MOSRotating:ApplyImpulses|ApplyImpulses]]
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**[[MOSRotating]]:[[MOSRotating:AttachEmitter|AttachEmitter]]
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**[[MOSRotating]]:[[MOSRotating:IsOnScenePoint|IsOnScenePoint]]
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**[[MOSRotating]]:[[MOSRotating:EraseFromTerrain|EraseFromTerrain]]
**[[MOSRotating]]:[[MOSRotating:EraseFromTerrain|EraseFromTerrain]]
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**[[MOSRotating]]:[[MOSRotating:IsRecoiled|IsRecoiled]]

Revision as of 00:44, 28 June 2012

Parent: MOSprite

A sprite movable object that can rotate.


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