User talk:KeroroCanti

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I was already working on the gib page... sorry :)

also you put some wrong information "In Cortex Command, everything except for the terrain can be "gibbed"." TDExplosives cannot gib.Robolee 17:59, 8 April 2008 (CDT)

Well actually, in the iRC people are saying that everything except for terrain gibs. So i guess I'm right. And was deleting it all really necessary? You couldn't have just edited your stuff in? Well, I'm going to add in a bit more of an explanation as to how gibs work in CC. Other than the technical stuff at least, just examples and stuff. (not so sure about how to reply and everything, so if this is doesn't end up as a simple talk thing, I'm quite sorry) KeroroCanti 18:31, 8 April 2008 (CDT)

I tried... I'm sorry if you put a lot of work into it, but I had already done it and though I covered everything you had said, it was just pure coincidence that you happened to be doing it at the same time as me... or was it... hahaha. Again I'm truely sorry that your hard work has gone to waste, we really need more contributors and I hope I haven't put you off. Robolee

Nah, it's fine. Though I do think there are a few things you left out... But that's not really all that important. And I have a question, should the build when certain features came into the game be added to certain pages? Like the Build gibs were added, or dropships? I'm not sure if that's a good idea or not, so just let me know. KeroroCanti 17:00, 9 April 2008 (CDT)


honestly I don't think people care about that when they are reading an tutorial, however I probably made a lot of mistakes and stuff, so please correct any mistakes, or add to them if possible (filling in the atomgroup area would be nice... *snif* no one cares to tell me)

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