SceneManager:MovePointToGround

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Function
SyntaxMovePointToGround( * The point to start from. Should be in the air, or the same point will be returned (null operation)
  • The max altitude in px you want the point to be above the ground.
  • The accuracy within screen measurement is acceptable. Higher number here means less calculation. )
Description:
Takes an arbitrary point in the air and calculates it to be straight down at a certain maximum distance from the ground.
ReturnsThe new point screen is no higher than accuracy + max altitude over the terrain.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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