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Create the page "MovableObject" on this wiki!

Page title matches

  • LuaDocs/MovableObject
    The mass value of this MovableObject.A float describing the mass value in Kilograms (kg). The velocity vector of this MovableObject.A Vector describing the current velocity vector.
    11 KB (1,700 words) - 20:17, 2 April 2015
  • MovableObject:ClearImpulseForces
    180 B (21 words) - 00:50, 28 June 2012
  • MovableObject:IsMissionCritical
    293 B (38 words) - 00:50, 28 June 2012
  • MovableObject:MoveOutOfTerrain
    Checks whether any of the Atom:s in this MovableObject are on top of terrain pixels, and if so, attempt to move this out so none o
    475 B (73 words) - 00:50, 28 June 2012
  • MovableObject:IsGold
    |returns =Whether this MovableObject is of Gold or not.
    187 B (26 words) - 00:50, 28 June 2012
  • MovableObject:AddImpulseForce
    ...n Vector with the impulse force vector that will directly be added to this MovableObject's momentum next Update(). In kg * m/s. ...TERS, of where the impulse is being applied relative to the center of this MovableObject.
    454 B (67 words) - 00:50, 28 June 2012
  • MovableObject:IsSetToDelete
    Tells if this MovableObject is marked for deletion at the end of the update.
    219 B (30 words) - 00:50, 28 June 2012
  • MovableObject:IsActor
    |returns =Whether this MovableObject is of Type Actor or not.
    190 B (26 words) - 00:50, 28 June 2012
  • MovableObject:IsDevice
    |returns =Whether this MovableObject is of Type Device (Held or Thrown) or not.
    209 B (29 words) - 00:50, 28 June 2012
  • MovableObject:IsAtRest
    |returns =Wheter the MovableObject has been at rest for more than one full second. Indicates wheter the MovableObject has been at rest (no velocity) for more than one (1) second.
    262 B (36 words) - 00:50, 28 June 2012
  • MovableObject:NotResting
    204 B (28 words) - 00:50, 28 June 2012
  • MovableObject:AddAbsImpulseForce
    ...n Vector with the impulse force vector that will directly be added to this MovableObject's momentum next Update(). In kg * m/s. ...ates, in PIXELS, of where the force is being applied to the center of this MovableObject.
    466 B (68 words) - 00:50, 28 June 2012
  • MovableObject:ReloadScripts
    438 B (64 words) - 00:50, 28 June 2012
  • MovableObject:HasObject
    331 B (47 words) - 00:50, 28 June 2012
  • MovableObject:IsThrownDevice
    |returns =Whether this MovableObject is of Type ThrownDevice or not.
    210 B (26 words) - 00:50, 28 June 2012
  • MovableObject:IsHeldDevice
    |returns =Whether this MovableObject is of Type HeldDevice or not.
    204 B (26 words) - 00:50, 28 June 2012
  • MovableObject:ClearForces
    171 B (21 words) - 00:50, 28 June 2012
  • MovableObject:SetWhichMOToNotHit
    ...all its children even though MO hitting is enabled on this [[MovableObject|MovableObject]]
    418 B (62 words) - 00:50, 28 June 2012
  • MovableObject:IsGeneric
    |returns =Whether this MovableObject is of Type Generic or not.
    196 B (26 words) - 00:50, 28 June 2012
  • MovableObject:HasObjectInGroup
    345 B (49 words) - 00:50, 28 June 2012

Page text matches

  • LuaDocs/SceneObject
    The base class shared by Both TerrainObject:s and MovableObject:s, ie anything that can be places in a scene.
    3 KB (461 words) - 20:17, 2 April 2015
  • LuaDocs/MovableObject
    The mass value of this MovableObject.A float describing the mass value in Kilograms (kg). The velocity vector of this MovableObject.A Vector describing the current velocity vector.
    11 KB (1,700 words) - 20:17, 2 April 2015
  • LuaDocs/MOPixel
    ===Parent: [[MovableObject|MovableObject]]===
    379 B (51 words) - 21:59, 5 June 2012
  • LuaDocs/MOSprite
    ===Parent: [[MovableObject|MovableObject]]=== The current angular velocity of this MovableObject. Positive is a counter-clockwise rotation.The angular velocity in radians p
    3 KB (489 words) - 08:56, 15 May 2014
  • LuaDocs/MOSParticle
    ...ly property. Indicates whether this MO is made of Gold or not.Whether this MovableObject is of Gold or not.
    764 B (110 words) - 21:59, 5 June 2012
  • LuaDocs/MOSRotating
    ...ly property. Indicates whether this MO is made of Gold or not.Whether this MovableObject is of Gold or not. Checks whether any of the Atom:s in this MovableObject are on top of terrain pixels, and if so, attempt to move this out so none o
    6 KB (947 words) - 20:17, 2 April 2015
  • LuaDocs/Actor
    Swaps the next MovableObject carried by this Actor and puts one not currently carried into the into the * A pointer to the external MovableObject to trade in. Ownership IS xferred!
    12 KB (1,761 words) - 20:17, 2 April 2015
  • LuaDocs/Controller
    A class controlling MovableObject:s through either player input, networking, scripting, AI, etc.
    4 KB (500 words) - 22:58, 10 May 2011
  • LuaDocs/MovableManager
    A pointer to the requested MovableObject instance. 0 if no MO with that MOID was found. 0 if 0 was passed in as MOID Clears out all MovableObject:s out of this. Effectively empties the world of anything moving, without re
    13 KB (2,190 words) - 20:18, 2 April 2015
  • LuaDocs/Index
    [[LuaDocs/MovableObject|MovableObject]]
    2 KB (135 words) - 20:18, 2 April 2015
  • List of all Lua functions
    *[[MovableObject]] {{Template:Lua MovableObject}}
    2 KB (176 words) - 10:14, 19 June 2012
  • MOSRotating:MoveOutOfTerrain
    Checks whether any of the Atom:s in this MovableObject are on top of terrain pixels, and if so, attempt to move this out so none o
    475 B (73 words) - 00:44, 28 June 2012
  • MovableManager:IsActor
    |arguments =* A pointer to the MovableObject to check for Actorness. Indicates whether the passed in MovableObject is an active Actor kept by this MovableMan or not.
    293 B (43 words) - 00:46, 28 June 2012
  • MovableManager:IsDevice
    |arguments =* A pointer to the MovableObject to check for Itemness. Indicates whether the passed in MovableObject is an active Item kept by this MovableMan or not.
    291 B (43 words) - 00:46, 28 June 2012
  • MovableManager:PurgeAllMOs
    Clears out all MovableObject:s out of this. Effectively empties the world of anything moving, without re
    237 B (30 words) - 00:46, 28 June 2012
  • MovableManager:IsParticle
    |arguments =* A pointer to the MovableObject to check for Itemness. Indicates whether the passed in MovableObject is an active Item kept by this MovableMan or not.
    297 B (43 words) - 00:46, 28 June 2012
  • MovableManager:RemoveMO
    |arguments =* A pointer to the MovableObject to remove. Removes a MovableObject from the any and all internal lists of MO:s. After the MO is removed, owner
    441 B (64 words) - 00:46, 28 June 2012
  • MovableManager:RemoveParticle
    |arguments =* A pointer to the MovableObject to remove. Removes a MovableObject from the internal list of MO:s. After the MO is removed, ownership is effec
    437 B (62 words) - 00:46, 28 June 2012
  • MovableManager:RemoveActor
    |arguments =* A pointer to the MovableObject to remove.
    430 B (62 words) - 00:47, 28 June 2012
  • MovableManager:GetMOFromID
    |returns =A pointer to the requested MovableObject instance. 0 if no MO with that MOID was found. 0 if 0 was passed in as MOID
    402 B (65 words) - 00:47, 28 June 2012

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