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- Russian:Vector:GetXFlipped (2 links)
- Russian:FrameMan:ToggleFullscreen (2 links)
- FrameMan:ShowPerformanceStats (2 links)
- Russian:MOSRotating:GibThis (2 links)
- Russian: G.ToGameActivity (2 links)
- G.CreateAHuman (2 links)
- AEmitter:IsEmitting (2 links)
- String.upper (2 links)
- Russian:MovableObject:GetAltitude (2 links)
- Russian: G.setfenv (2 links)
- G.ToMOSprite (2 links)
- MovableObject:IsDevice (2 links)
- Actor:ClearAIWaypoints (2 links)
- Timer:IsPastSimMS (2 links)
- Russian:Scene (2 links)
- Russian:math.asin (2 links)
- G.tostring (2 links)
- PresetMan:GetTotalModuleCount (2 links)
- Attachable:IsAttached (2 links)
- Russian:SceneMan:LoadScene (2 links)
- Russian:string.byte (2 links)
- Russian:Timer:LeftTillRealTimeLimitMS (2 links)
- Scene:IsScanScheduled (2 links)
- Russian:TimerManager:DrawnSimUpdate (2 links)
- Scene:WithinArea (2 links)
- Russian:AudioMan:QueueMusicStream (2 links)
- Russian:UInputMan:MouseButtonHeld (2 links)
- SceneMan:ObscuredPoint (2 links)
- Russian:Vector:ToHalf (2 links)
- MetaPlayer (2 links)
- Russian:HeldDevice:IsOneHanded (2 links)
- Russian: G.CreateHDFirearm (2 links)
- MovableMan:AddParticle (2 links)
- Russian: G.collectgarbage (2 links)
- G.EaseInOut (2 links)
- AHuman:IsWithinRange (2 links)
- Table.maxn (2 links)
- Russian:MovableObject:MoveOutOfTerrain (2 links)
- Russian:coroutine:status (2 links)
- G.gcinfo (2 links)
- MovableObject:RotateOffset (2 links)
- Actor:HasObjectInGroup (2 links)
- TimerManager (2 links)
- Russian:SceneMan:CastStrengthSumRay (2 links)
- Russian:math.log (2 links)
- HDFirearm:SetNextMagazineName (2 links)
- AudioMan:IsPlaying (2 links)
- Russian:SceneMan:SetScroll (2 links)
- Russian:string.rep (2 links)
- Russian:Activity:SwitchToActor (2 links)
- Box:WithinBox (2 links)
- Russian:UInputMan:AnyJoyInput (2 links)
- SceneMan:CheckOffset (2 links)
- MOSRotating:AttachEmitter (2 links)
- Russian:Box:GetWithinBox (2 links)
- Russian:Vector (2 links)
- SceneMan:ShortestDistance (2 links)
- Russian:FrameMan:IsFullscreen (2 links)
- FrameMan:FadeOutPalette (2 links)
- Russian:MOPixel (2 links)
- Russian: G.RangeRand (2 links)
- ACrab:IsOnScenePoint (2 links)
- String.format (2 links)
- Russian:MovableMan:RemoveMO (2 links)
- Russian: G.newproxy (2 links)
- G.ToADoor (2 links)
- MovableObject:AddAbsImpulseForce (2 links)
- Russian:PresetMan:GetModuleIDFromPath (2 links)
- Russian:debug.getupvalue (2 links)
- G.pcall (2 links)
- Package.seeall (2 links)
- Actor:SetMovePathToUpdate (2 links)
- Russian:SceneMan:GetOffset (2 links)
- Russian:math.sinh (2 links)
- HeldDevice:IsWeapon (2 links)
- Russian:ACDropship (2 links)
- Russian:TDExplosive (2 links)
- Russian:table.remove (2 links)
- Russian:Actor:GibThis (2 links)
- Russian:Attachable:TransferJointForces (2 links)
- Coroutine.create (2 links)
- Russian:UInputMan:GetMouseMovement (2 links)
- SceneMan:GetScene (2 links)
- MOSprite:IsTooFast (2 links)
- Debug.setfenv (2 links)
- Russian:Vector:GetYFlipped (2 links)
- FrameMan:ToggleFullscreen (2 links)
- SceneObject:GetGoldValue (2 links)
- Russian:MOSRotating:IsOnScenePoint (2 links)
- Russian: G.ToHDFirearm (2 links)
- G.CreateActor (2 links)
- AEmitter:IsSetToBurst (2 links)
- Russian:MovableObject:HasObject (2 links)
- Russian: G.setmetatable (2 links)
- G.ToMovableObject (2 links)
- MovableObject:IsGeneric (2 links)
- Actor:ClearMovePath (2 links)
- Timer:LeftTillRealMS (2 links)
- Russian:Scene:GetArea (2 links)
- Russian:math.atan (2 links)
- G.type (2 links)
- PresetMan:LoadDataModule (2 links)
- Attachable:IsAttachedTo (2 links)
- Russian:SceneMan:MovePointToGround (2 links)
- Russian:string.char (2 links)
- Russian:Activity (2 links)
- Russian:Timer:LeftTillRealTimeLimitS (2 links)
- Scene:PathFindingUpdated (2 links)
- Russian:TimerManager:EnableAveraging (2 links)
- SceneMan (2 links)
- Russian:AudioMan:QueueSilence (2 links)
- Russian:UInputMan:MouseButtonPressed (2 links)
- SceneMan:RegisterPostEffect (2 links)
- Russian:HeldDevice:IsReloading (2 links)
- Russian: G.CreateMOSParticle (2 links)
- MovableMan:GetUnassignedBrain (2 links)
- Russian: G.dofile (2 links)
- G.EaseOut (2 links)
- AHuman:Look (2 links)
- Table.remove (2 links)
- Russian:MovableObject:NotResting (2 links)
- Russian:coroutine:wrap (2 links)
- G.getfenv (2 links)
- MovableObject:SetWhichMOToNotHit (2 links)
- Actor:IsControllable (2 links)
- TimerManager:DrawnSimUpdate (2 links)
- Russian:SceneMan:CastWeaknessRay (2 links)
- Russian:math.log10 (2 links)
- AudioMan:PlayMusic (2 links)
- Russian:SceneMan:SetScrollTarget (2 links)
- Russian:string.reverse (2 links)
- LuaDocs/AudioManager (2 links)
- Russian:ActivityMan (2 links)
- Box:WithinBoxX (2 links)
- Russian:UInputMan:AnyJoyPress (2 links)
- SceneMan:ClearPostEffects (2 links)
- MOSRotating:EnableDeepCheck (2 links)
- Russian:Box:Unflip (2 links)
- Russian:Vector:AbsRotateTo (2 links)
- SceneMan:SnapPosition (2 links)
- Russian:FrameMan:IsResettingRTE (2 links)
- FrameMan:IsFullscreen (2 links)
- Russian: G.SelectRand (2 links)
- ACrab:IsWithinRange (2 links)
- String.gfind (2 links)
- Russian:MovableMan:RemoveParticle (2 links)
- Russian: G.next (2 links)
- G.ToAEmitter (2 links)
- MovableObject:AddForce (2 links)
- Russian:PresetMan:GetOfficialModuleCount (2 links)
- Russian:debug.setfenv (2 links)
- G.print (2 links)
- Actor:SwapControllerModes (2 links)
- Russian:SceneMan:GetOzPerKg (2 links)
- Russian:math.sqrt (2 links)
- HeldDevice:NeedsReloading (2 links)
- Russian:table.setn (2 links)
- Russian:Actor:IsDead (2 links)
- Russian:Attachable:TransferJointImpulses (2 links)
- Coroutine.resume (2 links)
- Russian:UInputMan:JoyButtonHeld (2 links)
- SceneMan:GetSceneDim (2 links)
- MOSprite:RotateOffset (2 links)
- Russian:Controller (2 links)
- Debug.sethook (2 links)
- Russian:Vector:IsOpposedTo (2 links)
- Template:Lua ACraft (2 links)
- FrameManager (2 links)
- SceneObject:GetGoldValueString (2 links)
- Russian:MOSRotating:IsRecoiled (2 links)
- Russian: G.ToMOSParticle (2 links)
- G.CreateAttachable (2 links)
- AEmitter:TriggerBurst (2 links)
- Russian:MovableObject:HasObjectInGroup (2 links)
- Russian: G.tonumber (2 links)
- G.ToScene (2 links)
- MovableObject:IsGold (2 links)
- Actor:DrawWaypoints (2 links)
- Timer:LeftTillRealTimeLimitMS (2 links)
- Russian:Scene:WithinArea (2 links)
- Russian:math.ceil (2 links)
- G.unpack (2 links)
- PresetMan:ReadReflectedPreset (2 links)
- Attachable:IsDrawnAfterParent (2 links)
- Russian:SceneMan:ObscuredPoint (2 links)
- Russian:string.dump (2 links)
- Russian:Activity:GetControlledActor (2 links)
- Russian:Timer:LeftTillSimMS (2 links)
- Scene:PlaceResidentBrain (2 links)
- Russian:TimerManager:PauseSim (2 links)
- SceneMan:AddSceneObject (2 links)
- Russian:AudioMan:SetMusicPosition (2 links)
- Russian:UInputMan:MouseButtonReleased (2 links)
- SceneMan:SceneWrapsX (2 links)
- Russian: G.Clamp (2 links)
- Russian:HeldDevice:IsShield (2 links)
- Russian: G.CreateMOSRotating (2 links)
- Russian: G.error (2 links)
- G.LERP (2 links)
- AHuman:LookForGold (2 links)
- Table.setn (2 links)
- Russian:MovableObject:ReloadScripts (2 links)
- Russian:coroutine:yield (2 links)
- G.getmetatable (2 links)
- Mu-ilaak (2 links)
- Actor:IsDead (2 links)
- TimerManager:EnableAveraging (2 links)
- Russian:SceneMan:CheckOffset (2 links)
- Russian:math.max (2 links)
- HeldDevice:Activate (2 links)
- Russian:SceneMan:ShortestDistance (2 links)
- Russian:string.sub (2 links)
- Russian:ActivityMan:ActivityRunning (2 links)
- Box:WithinBoxY (2 links)
- Russian:UInputMan:AnyMouseButtonPress (2 links)
- SceneMan:FindAltitude (2 links)
- MOSRotating:EraseFromTerrain (2 links)
- Russian:Box:WithinBox (2 links)
- Debug (2 links)
- User:ProjektODIN (2 links)
- Russian:Vector:CapMagnitude (2 links)
- SceneMan:TargetDistanceScalar (2 links)
- Russian:FrameMan:LoadPalette (2 links)
- FrameMan:IsResettingRTE (2 links)
- Russian: G.ToACDropShip (2 links)
- ACrab:LookForMOs (2 links)
- String.gmatch (2 links)
- Russian: G.pairs (2 links)
- G.ToAHuman (2 links)
- MovableObject:AddImpulseForce (2 links)
- Russian:PresetMan:GetPreset (2 links)
- Russian:debug.sethook (2 links)
- G.rawequal (2 links)
- PresetMan (2 links)
- Actor:SwapNextInventory (2 links)
- Russian:SceneMan:GetScene (2 links)
- Russian:math.tan (2 links)
- HeldDevice:Reload (2 links)
- Russian:Timer (2 links)
- Russian:table.sort (2 links)
- Russian:Actor:IsPlayerControlled (2 links)
- Coroutine.running (2 links)
- Russian:UInputMan:JoyButtonPressed (2 links)
- SceneMan:GetSceneWidth (2 links)
- MOSprite:SetNextFrame (2 links)
- Russian:Controller:IsMouseControlled (2 links)
- Debug.setlocal (2 links)
- Russian:Vector:IsZero (2 links)
- SceneObject:GetTotalValue (2 links)
- Russian:MOSRotating:MoveOutOfTerrain (2 links)
- Russian: G.ToMOSRotating (2 links)
- G.CreateHDFirearm (2 links)
- Syntax Highlighting (2 links)
- Russian:MovableObject:IsActor (2 links)
- Russian: G.tostring (2 links)
- G.ToSceneObject (2 links)
- MovableObject:IsHeldDevice (2 links)
- Actor:DropAllInventory (2 links)
- Timer:LeftTillRealTimeLimitS (2 links)
- Russian:SceneMan (2 links)
- Russian:math.cos (2 links)
- G.xpcall (2 links)
- PresetMan:ReloadAllScripts (2 links)
- Attachable:TransferJointForces (2 links)
- Russian:SceneMan:RegisterPostEffect (2 links)
- Russian:string.find (2 links)
- Russian:Activity:GetPlayerBrain (2 links)
- Russian:Timer:LeftTillSimTimeLimitMS (2 links)
- Scene:PlaceResidentBrains (2 links)
- Russian:TimerManager:TimeForSimUpdate (2 links)
- SceneMan:CastFindMORay (2 links)
- Russian:AudioMan:SetSoundAttenuation (2 links)
- Russian:UInputMan:MouseUsedByPlayer (2 links)
- SceneMan:SceneWrapsY (2 links)
- Russian:FrameMan (2 links)
- Russian: G.CreateACDropShip (2 links)
- Russian:HeldDevice:IsTool (2 links)
- Russian: G.CreateScene (2 links)
- MovableMan:RemoveActor (2 links)
- Russian: G.gcinfo (2 links)
- G.NormalRand (2 links)
- AHuman:LookForMOs (2 links)
- Table.sort (2 links)
- Russian:MovableObject:RestDetection (2 links)
- Russian:debug (2 links)
- G.ipairs (2 links)
- MuzzleFlash (2 links)
- Actor:IsInventoryEmpty (2 links)
- TimerManager:PauseSim (2 links)
- Russian:SceneMan:ClearPostEffects (2 links)
- Russian:math.min (2 links)
- HeldDevice:Deactivate (2 links)
- AudioMan:QueueMusicStream (2 links)
- Russian:SceneMan:SnapPosition (2 links)
- Russian:string.upper (2 links)
- Russian:ActivityMan:EndActivity (2 links)
- Console Tutorial (2 links)
- Russian:UInputMan:AnyPress (2 links)
- SceneMan:ForceBounds (2 links)
- MOSRotating:ForceDeepCheck (2 links)
- Russian:Box:WithinBoxX (2 links)
- Debug.debug (2 links)
- Russian:Vector:Ceiling (2 links)
- SceneMan:WrapPosition (2 links)
- Russian:FrameMan:ResetFrameTimer (2 links)
- FrameMan:LoadPalette (2 links)
- Russian:MOSRotating:AddRecoil (2 links)
- Russian: G.ToACRocket (2 links)
- ACrab:ReloadFirearm (2 links)
- String.gsub (2 links)
- Russian:MovableObject (2 links)
- Russian: G.pcall (2 links)
- G.ToActor (2 links)
- MovableObject:ClearForces (2 links)
- Russian:PresetMan:GetTotalModuleCount (2 links)
- Russian:debug.setlocal (2 links)
- G.rawget (2 links)
- PresetMan:AddPreset (2 links)
- Actor:SwapPrevInventory (2 links)
- Russian:SceneMan:GetSceneDim (2 links)
- Russian:math.tanh (2 links)
- Russian:Timer:AlternateReal (2 links)
- Scene (2 links)
- Russian:Actor:SetControllerMode (2 links)
- Russian:AudioMan (2 links)
- Coroutine.status (2 links)
- User:Azukki (2 links)
- Russian:UInputMan:JoyButtonReleased (2 links)
- SceneMan:GetScreenOcclusion (2 links)
- MOSprite:UnRotateOffset (2 links)
- Russian:Controller:IsPlayerControlled (2 links)
- Debug.setmetatable (2 links)
- Russian:Vector:Normalize (2 links)
- Russian:HDFirearm (2 links)
- SceneObject:IsOnScenePoint (2 links)
- Russian:MOSRotating:SetRecoil (2 links)
- Russian: G.ToMOSprite (2 links)
- G.CreateHeldDevice (2 links)
- Russian:MovableObject:IsAtRest (2 links)
- Russian: G.type (2 links)
- G.ToTDExplosive (2 links)
- MovableObject:IsMissionCritical (2 links)
- Actor:FacingAngle (2 links)
- Timer:LeftTillSimMS (2 links)
- Russian:SceneMan:AddSceneObject (2 links)
- Russian:math.cosh (2 links)
- PresetManager (2 links)
- Attachable:TransferJointImpulses (2 links)
- Russian:SceneMan:SceneWrapsX (2 links)
- Russian:string.format (2 links)
- Russian:Activity:GetTeamDeathCount (2 links)
- Russian:Timer:LeftTillSimTimeLimitS (2 links)
- Scene:ResetPathFinding (2 links)
- Russian:UInputMan (2 links)
- SceneMan:CastMORay (2 links)
- Russian:AudioMan:StopAll (2 links)
- User:Frandude` (2 links)
- Russian:UInputMan:MouseWheelMoved (2 links)
- SceneMan:SetLayerDrawMode (2 links)
- Russian:FrameMan:ClearBackBuffer32 (2 links)
- FrameMan (2 links)
- Russian: G.CreateACRocket (2 links)
- Russian:HeldDevice:IsWeapon (2 links)
- Russian: G.CreateTDExplosive (2 links)
- MovableMan:RemoveMO (2 links)
- Russian:MovableMan (2 links)
- Russian: G.getfenv (2 links)
- G.PosRand (2 links)
- AHuman:ReloadFirearm (2 links)
- Russian:MovableObject:RotateOffset (2 links)
- Russian:debug.debug (2 links)
- G.load (2 links)
- Actor:IsPlayerControlled (2 links)
- TimerManager:TimeForSimUpdate (2 links)
- Russian:SceneMan:FindAltitude (2 links)
- Russian:math.mod (2 links)
- HeldDevice:DoneReloading (2 links)
- AudioMan:QueueSilence (2 links)
- Russian:SceneMan:TargetDistanceScalar (2 links)
- Russian:table (2 links)
- Russian:ActivityMan:GetActivity (2 links)
- Controller (2 links)
- Russian:UInputMan:AnyStartPress (2 links)
- SceneMan:GeSceneHeight (2 links)
- MOSRotating:GibThis (2 links)
- Russian:Box:WithinBoxY (2 links)
- Debug.getfenv (2 links)
- User:Roast Veg (2 links)
- Russian:Vector:Cross (2 links)
- SceneManager (2 links)
- Russian:FrameMan:ResetRTE (2 links)
- FrameMan:ResetFrameTimer (2 links)
- Russian:MOSRotating:ApplyForces (2 links)
- Russian: G.ToACrab (2 links)
- G.Clamp (2 links)
- String.len (2 links)
- Russian:MovableObject:AddAbsForce (2 links)
- Russian: G.print (2 links)
- G.ToAttachable (2 links)
- MovableObject:ClearImpulseForces (2 links)
- Actor:AddAIMOWaypoint (2 links)
- Russian:PresetMan:LoadDataModule (2 links)
- Russian:debug.setmetatable (2 links)
- G.rawset (2 links)
- PresetMan:GetDataModule (2 links)
- Actor:UpdateMovePath (2 links)
- Russian:SceneMan:GetSceneWidth (2 links)
- Russian:Timer:AlternateSim (2 links)
- Scene:CalculatePath (2 links)
- Russian:AudioMan:ClearMusicQueue (2 links)
- Coroutine.wrap (2 links)
- Russian:UInputMan:JoyDirectionHeld (2 links)
- SceneMan:GetScrollTarget (2 links)
- Russian:Controller:IsState (2 links)
- Debug.setupvalue (2 links)
- Russian:Vector:Perpendicularize (2 links)
- Template:Lua HeldDevice (2 links)
- Russian:HeldDevice (2 links)
- Russian:MOSprite (2 links)
- Russian: G.ToMovableObject (2 links)
- G.CreateMOSParticle (2 links)
- AHuman:EquipDiggingTool (2 links)
- Table (2 links)
- Russian:MovableObject:IsDevice (2 links)
- Russian: G.unpack (2 links)
- G.ToThrownDevice (2 links)
- MovableObject:IsSetToDelete (2 links)
- Actor:FlashWhite (2 links)
- Timer:LeftTillSimTimeLimitMS (2 links)
- Russian:SceneMan:CastFindMORay (2 links)
- Russian:math.deg (2 links)
- Russian:SceneMan:SceneWrapsY (2 links)
- Russian:string.gfind (2 links)
- Russian:Activity:GetTeamFunds (2 links)
- Box (2 links)
- Russian:Timer:Reset (2 links)
- Scene:RetrieveResidentBrains (2 links)
- Russian:UInputMan:AnalogAimValues (2 links)
- SceneMan:CastMaterialRay (2 links)
- Russian:AudioMan:StopMusic (2 links)
- Russian:UInputMan:SetMousePos (2 links)
- SceneMan:SetOffset (2 links)
- Russian:FrameMan:ClearBackBuffer8 (2 links)
- FrameMan:ClearBackBuffer32 (2 links)
- Russian:HeldDevice:NeedsReloading (2 links)
- Russian: G.EaseIn (2 links)
- MovableMan:RemoveParticle (2 links)
- Russian:MovableMan:AddActor (2 links)
- Russian: G.getmetatable (2 links)
- G.RangeRand (2 links)
- AHuman:UnequipBGArm (2 links)
- Russian:MovableObject:SetWhichMOToNotHit (2 links)
- Russian:debug.getfenv (2 links)
- G.loadfile (2 links)
- Actor:IsStatus (2 links)
- Russian:SceneMan:ForceBounds (2 links)
- Russian:math.modf (2 links)
- HeldDevice:IsActivated (2 links)
- AudioMan:SetMusicPosition (2 links)
- Russian:SceneMan:WrapPosition (2 links)
- Russian:table.concat (2 links)
- Russian:ActivityMan:StartActivity (2 links)
- Controller:IsMouseControlled (2 links)
- Russian:UInputMan:DisableMouseMoving (2 links)
- SceneMan:GetGlobalAcc (2 links)
- MOSRotating:IsOnScenePoint (2 links)
- Debug.gethook (2 links)
- Russian:Vector:DegRotate (2 links)
- Russian:FrameMan:ResetSplitScreens (2 links)
- FrameMan:ResetRTE (2 links)
- Russian:MOSRotating:ApplyImpulses (2 links)
- Russian: G.ToACraft (2 links)
- G.CreateACDropShip (2 links)
- ACraft:CloseHatch (2 links)
- String.lower (2 links)
- Russian:MovableObject:AddAbsImpulseForce (2 links)
- Russian: G.rawequal (2 links)
- G.ToGameActivity (2 links)
- MovableObject:GetAltitude (2 links)
- Actor:AddAISceneWaypoint (2 links)
- Timer (2 links)
- Russian:PresetMan:ReadReflectedPreset (2 links)
- Russian:debug.setupvalue (2 links)
- G.require (2 links)
- PresetMan:GetEntityDataLocation (2 links)
- Russian:SceneMan:GetScreenOcclusion (2 links)
- Jetpack (2 links)
- Russian:Timer:IsPastRealMS (2 links)
- Scene:ClearPlacedObjectSet (2 links)
- LuaDocs/MOSprite (2 links)
- Russian:Attachable:CollectDamage (2 links)
- Russian:AudioMan:FadeOutSound (2 links)
- Coroutine.yield (2 links)
- Russian:UInputMan:JoyDirectionPressed (2 links)
- SceneMan:GetTerrMatter (2 links)
- Russian:Controller:RelativeCursorMovement (2 links)
- Debug.traceback (2 links)
- Russian:Vector:RadRotate (2 links)
- Template:Lua MOSRotating (2 links)
- Russian:HeldDevice:Activate (2 links)