Actor:SwapControllerModes

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Function
SyntaxSwapControllerModes( * The new mode to set to.
  • The player which will control this if the input mode was set to player. )
Description:
Sets this Actor's Controller mode and gives back what it used to be.
ReturnsThe old mode that it had before.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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