Scene:HasArea

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Function
SyntaxHasArea( * The name of the Area to try to find in this Scene. )
Description:
Checks for the existence of a specific Area identified by a name. This won't throw any errors to the console if the Area isn't found.
ReturnsWhether the specified area is defined in this Scene.




Example
DescriptionPlaceholder!
Code
  1. for k,v in pairs(PagesWithoutExamples) do
  2.     v.MakeExample(NoErrors);
  3. end
OutputPlaceholder!
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