Template:Lua FrameManager
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- | <noinclude></noinclude> | + | <noinclude> |
- | + | </noinclude><noinclude>The singleton manager over the composition and display of frames. | |
- | + | </noinclude>**[[FrameManager]]:[[FrameManager:ClearBackBuffer32|ClearBackBuffer32]] | |
- | <noinclude>The singleton manager over the composition and display of frames.</noinclude> | + | |
- | + | ||
- | + | ||
- | **[[FrameManager]]:[[FrameManager:ClearBackBuffer32|ClearBackBuffer32]] | + | |
**[[FrameManager]]:[[FrameManager:LoadPalette|LoadPalette]] | **[[FrameManager]]:[[FrameManager:LoadPalette|LoadPalette]] | ||
**[[FrameManager]]:[[FrameManager:SaveScreenToBMP|SaveScreenToBMP]] | **[[FrameManager]]:[[FrameManager:SaveScreenToBMP|SaveScreenToBMP]] |
Latest revision as of 00:56, 28 June 2012
The singleton manager over the composition and display of frames.
- FrameManager:ClearBackBuffer32
- FrameManager:LoadPalette
- FrameManager:SaveScreenToBMP
- FrameManager:DrawLine
- FrameManager:ClearBackBuffer8
- FrameManager:ShowPerformanceStats
- FrameManager:DrawText
- FrameManager:ToggleFullscreen
- FrameManager:SetScreenText
- FrameManager:IsResettingRTE
- FrameManager:ClearScreenText
- FrameManager:ResetSplitScreens
- FrameManager:FadeInPalette
- FrameManager:FlashScreen
- FrameManager:SaveBitmapToBMP
- FrameManager:ResetRTE
- FrameManager:IsFullscreen
- FrameManager:FadeOutPalette
- FrameManager:ResetFrameTimer
- FrameManager:DrawDotLine