Bombs

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"Bombs" is one of the Buy menu's categories.
"Bombs" is one of the Buy menu's categories.
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==Trade Star==
 
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As of right now there are no bombs specifically for the trade star faction, however the Blue bomb and an ambiguous explosive named 'grenade' appears in the first category.
 
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==Coalition==
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''see also [[TDExplosive]]''
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== [[Trade Star]] ==
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Specializes in "craft-bombardment" ordinance best deployed via dropship, though rockets and [[Trade_Star#Drop_Crate | crate bombs]] also work. C4 and detonators are now automatically set to your team's one color (thus no multiple sets of placed bombs). Traditional grenades and proximity landmines are also for sale.
 +
 
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=== Standard Bomb ===
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"Normal craft-bombardment bomb. ONLY for dropship use. Fly high above before dropping these so you won't hit yourself with your own payload!"
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This bomb... Never equip it to a soldier, it won't end well. This thing detonates on impact and is designed to be dropped from dropships.
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''Tip: if you want a dropship to deploy soldiers and bombs, load a crab in between; this will keep the bombs from being equipped to the soldier automatically.''
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=== Napalm Bomb ===
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"Napalm craft-bombardment bomb. ONLY for dropship use. Rain flaming death upon troopers by cooking them with hot napalm ordnance!"
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See the above, but replace the shrapnel with fire. Lots of it.
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 +
 
 +
=== Cluster Mine Bomb ===
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"Mine field deployment bomb. ONLY for dropship use. Scatter mines across the battlefield to stop enemy advances! Explodes several meters above the ground to assure maximum coverage."
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Mines will be set off by proximity with your own units.
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 +
 
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=== Remote Explosive ===
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"Manually placed C4 explosives that are automatically set to operate on your team's frequency. Detonate using the Detonator tool."
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Damage-resistant to avoid premature detonation. It is great for setting traps. Just remember where you placed it all because all of it will be triggered at once.
 +
 
 +
 
 +
=== Frag Grenade ===
 +
Typical timed explosive meant to bounce into position; detonate on 2.5 second delay.
 +
 
 +
 
 +
=== Blue Bomb ===
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[[Image:BluebombX4.png|left]]
 +
Meant to detonate on impact, backed up by a 3.25 second timer, these were used prominently in the "Zombie Cave" mission where nanoassemblers churned them out for half-baked clones.
 +
 
 +
 
 +
=== Anti Personnel Mine ===
 +
"A plantable mine that detonates when enemy units interrupt its laser. Disarm with the Mine Disarmer. This mine must be placed by an actor before it detects enemies!"
 +
 
 +
 
 +
== [[Coalition]] ==
The Coalition uses basic anti-personnel bombs that do little damage to structures.  
The Coalition uses basic anti-personnel bombs that do little damage to structures.  
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===Frag Grenade===
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=== Frag Grenade ===
a lovely little explosive that shoots off bullet-like projectiles for more potent damage. Very effective against the fleshier enemies.  
a lovely little explosive that shoots off bullet-like projectiles for more potent damage. Very effective against the fleshier enemies.  
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===Cluster Grenade===
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 +
=== Cluster Grenade ===
It explodes into shrapnel, flame, and more grenades. Even better anti personnel than the frag.
It explodes into shrapnel, flame, and more grenades. Even better anti personnel than the frag.
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===Incindiary Grenade===
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 +
=== Incindiary Grenade===
A grenade that explodes into a pile of napalm. excellent for crowd control.
A grenade that explodes into a pile of napalm. excellent for crowd control.
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===Explosive Charge===
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=== Timed Explosive ===
This bomb defies gravity! (actually it will eventually just stick on back ground walls) Stick it in someplace important then run like heck. Very good at getting through doors.  
This bomb defies gravity! (actually it will eventually just stick on back ground walls) Stick it in someplace important then run like heck. Very good at getting through doors.  
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===Blue/Green/Red C4===
 
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A color coded explosive that requires the same color detonator to trigger. It is great for setting traps, just remember where you placed it all.
 
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===Basic Bomb===
 
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This bomb... Never equip it to a soldier, it won't end well. This thing detonates on impact and is designed to be dropped from drop ships.
 
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(tip: if you want a drop ship to deploy soldiers and bombs load a crab in between. this will keep the bombs from being equipped to the soldier automatically. )
 
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===Napalm Bomb===
 
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See the above, but replace the shrapnel with fire. Lots of it.
 
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==Dummy==
 
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====Impulse Grenade====
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== [[Dummies | Dummy]] ==
 +
Dummy grenades are unconventional, offering some unique options
 +
 
 +
=== Impulse Grenade ===
A powerful explosive blast that pushes things with force. It deals little damage on it's own, but when your actor is pushed into a wall it dies anyway. Many more powerful actors can be utterly decimated by a well placed Impulse Grenade.
A powerful explosive blast that pushes things with force. It deals little damage on it's own, but when your actor is pushed into a wall it dies anyway. Many more powerful actors can be utterly decimated by a well placed Impulse Grenade.
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====Disruptor Grenade====
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 +
=== Disruptor Grenade ===
Area Denial, a disruptor Grenade sends sparks all around the point of detonation for a few seconds. The result is a field of death that keeps fleshy, or flimsier actors away.
Area Denial, a disruptor Grenade sends sparks all around the point of detonation for a few seconds. The result is a field of death that keeps fleshy, or flimsier actors away.
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== Ronin ==
 
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These are the make shift bombs the Ronin craft.
 
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[[Image:PineapplegrenadeX4.png|left]]'''Pineapple Grenade'''
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== [[Ronin]] ==
 +
These are the makeshift bombs the Ronin craft.
 +
=== Pineapple Grenade ===
 +
[[Image:PineapplegrenadeX4.png|left]]
Timed grenade, make sure to throw it away after you've pulled the pin.
Timed grenade, make sure to throw it away after you've pulled the pin.
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[[Image:StickgrenadeX4.png|left]]'''Stick Grenade'''
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=== Stick Grenade ===
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[[Image:StickgrenadeX4.png|left]]
Handle with extreme caution when using this grenade, especially dropping is not recommended sice it explodes on impact.
Handle with extreme caution when using this grenade, especially dropping is not recommended sice it explodes on impact.
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 +
=== Molotov Cocktail ===
[[Image:MolotovcocktailX4.png|left]]
[[Image:MolotovcocktailX4.png|left]]
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The classic improvised explosive. Burns explodes and starts fires on impact.
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'''Molotov Cocktail'''
 
-
The classic improvised explosive. Burns explodes and starts fires on impact.
+
=== Stone ===
 +
[[Image:StoneX4.png|left]]This is the cheapest weapon in the Ronin arsenal, yet very effective because of its long range.  The stone can be picked up after throwing for another go in case it didn't break.
 +
'''Distractor Device'''
 +
[[Image:DistractordeviceX4.png|left]] ''Commented out as of Build 27; data still present. The device works well and suits the Ronin.''
 +
This harmless device will get the attention of enemy troops that notice it and makes them fire at it.
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[[Image:StoneX4.png|left]]'''Stone'''
 
-
This is the cheapest weapon in the Ronin arsenal, yet very effective because of its long range.  The stone can be picked up after throwing for another go in case it didn't break.
+
== [[Browncoat]] ==
 +
The fire-loving Browncoats offer a strong napalm bomb
 +
=== Fuel Bomb ===
 +
"When thrown, this canister will burst into flames in 3 seconds and burn for 10 seconds."
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[[Image:DistractordeviceX4.png|left]]'''Distractor Device'''
 
-
 
-
This harmless device will get the attention of enemy troops that notice it and makes them fire at it.
 
-
 
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== Undead ==
 
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'''Blue Bomb'''
 
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[[Image:BluebombX4.png|left]]
 
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The bombs made by the generators in the zombie cave. These are the cheap explosives given to the undead.
 
[[Category:Main Game]]
[[Category:Main Game]]

Revision as of 18:11, 19 June 2012

"Bombs" is one of the Buy menu's categories.

see also TDExplosive

Contents

Trade Star

Specializes in "craft-bombardment" ordinance best deployed via dropship, though rockets and crate bombs also work. C4 and detonators are now automatically set to your team's one color (thus no multiple sets of placed bombs). Traditional grenades and proximity landmines are also for sale.

Standard Bomb

"Normal craft-bombardment bomb. ONLY for dropship use. Fly high above before dropping these so you won't hit yourself with your own payload!" This bomb... Never equip it to a soldier, it won't end well. This thing detonates on impact and is designed to be dropped from dropships. Tip: if you want a dropship to deploy soldiers and bombs, load a crab in between; this will keep the bombs from being equipped to the soldier automatically.


Napalm Bomb

"Napalm craft-bombardment bomb. ONLY for dropship use. Rain flaming death upon troopers by cooking them with hot napalm ordnance!" See the above, but replace the shrapnel with fire. Lots of it.


Cluster Mine Bomb

"Mine field deployment bomb. ONLY for dropship use. Scatter mines across the battlefield to stop enemy advances! Explodes several meters above the ground to assure maximum coverage."

Mines will be set off by proximity with your own units.


Remote Explosive

"Manually placed C4 explosives that are automatically set to operate on your team's frequency. Detonate using the Detonator tool."

Damage-resistant to avoid premature detonation. It is great for setting traps. Just remember where you placed it all because all of it will be triggered at once.


Frag Grenade

Typical timed explosive meant to bounce into position; detonate on 2.5 second delay.


Blue Bomb

Meant to detonate on impact, backed up by a 3.25 second timer, these were used prominently in the "Zombie Cave" mission where nanoassemblers churned them out for half-baked clones.


Anti Personnel Mine

"A plantable mine that detonates when enemy units interrupt its laser. Disarm with the Mine Disarmer. This mine must be placed by an actor before it detects enemies!"


Coalition

The Coalition uses basic anti-personnel bombs that do little damage to structures.

Frag Grenade

a lovely little explosive that shoots off bullet-like projectiles for more potent damage. Very effective against the fleshier enemies.


Cluster Grenade

It explodes into shrapnel, flame, and more grenades. Even better anti personnel than the frag.


Incindiary Grenade

A grenade that explodes into a pile of napalm. excellent for crowd control.


Timed Explosive

This bomb defies gravity! (actually it will eventually just stick on back ground walls) Stick it in someplace important then run like heck. Very good at getting through doors.


Dummy

Dummy grenades are unconventional, offering some unique options

Impulse Grenade

A powerful explosive blast that pushes things with force. It deals little damage on it's own, but when your actor is pushed into a wall it dies anyway. Many more powerful actors can be utterly decimated by a well placed Impulse Grenade.


Disruptor Grenade

Area Denial, a disruptor Grenade sends sparks all around the point of detonation for a few seconds. The result is a field of death that keeps fleshy, or flimsier actors away.


Ronin

These are the makeshift bombs the Ronin craft.

Pineapple Grenade

Timed grenade, make sure to throw it away after you've pulled the pin.


Stick Grenade

Handle with extreme caution when using this grenade, especially dropping is not recommended sice it explodes on impact.


Molotov Cocktail

The classic improvised explosive. Burns explodes and starts fires on impact.



Stone

This is the cheapest weapon in the Ronin arsenal, yet very effective because of its long range. The stone can be picked up after throwing for another go in case it didn't break.


Distractor Device

DistractordeviceX4.png
Commented out as of Build 27; data still present. The device works well and suits the Ronin.

This harmless device will get the attention of enemy troops that notice it and makes them fire at it.


Browncoat

The fire-loving Browncoats offer a strong napalm bomb

Fuel Bomb

"When thrown, this canister will burst into flames in 3 seconds and burn for 10 seconds."

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