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- Russian:math.atan (2 links)
- G.type (2 links)
- PresetMan:LoadDataModule (2 links)
- Attachable:IsAttachedTo (2 links)
- Russian:SceneMan:SetScrollTarget (2 links)
- Russian:string.reverse (2 links)
- LuaDocs/AudioManager (2 links)
- Russian:ActivityMan (2 links)
- Box:WithinBoxX (2 links)
- Russian:TimerManager:EnableAveraging (2 links)
- SceneMan (2 links)
- Russian:AudioMan:QueueSilence (2 links)
- Russian:UInputMan:MouseButtonPressed (2 links)
- SceneMan:RegisterPostEffect (2 links)
- Russian:HeldDevice:IsReloading (2 links)
- Russian: G.CreateMOSParticle (2 links)
- MovableMan:GetUnassignedBrain (2 links)
- Russian: G.dofile (2 links)
- G.EaseOut (2 links)
- AHuman:Look (2 links)
- Table.remove (2 links)
- Russian:MovableObject:NotResting (2 links)
- Russian:coroutine:wrap (2 links)
- G.getfenv (2 links)
- MovableObject:SetWhichMOToNotHit (2 links)
- Actor:IsControllable (2 links)
- TimerManager:DrawnSimUpdate (2 links)
- Russian:SceneMan:CastWeaknessRay (2 links)
- Russian:math.log10 (2 links)
- AudioMan:PlayMusic (2 links)
- HeldDevice:NeedsReloading (2 links)
- Russian:table.setn (2 links)
- Russian:Actor:IsDead (2 links)
- Russian:UInputMan:AnyJoyPress (2 links)
- SceneMan:ClearPostEffects (2 links)
- MOSRotating:EnableDeepCheck (2 links)
- Russian:Box:Unflip (2 links)
- Russian:Vector:AbsRotateTo (2 links)
- SceneMan:SnapPosition (2 links)
- Russian:FrameMan:IsResettingRTE (2 links)
- FrameMan:IsFullscreen (2 links)
- Russian: G.SelectRand (2 links)
- ACrab:IsWithinRange (2 links)
- String.gfind (2 links)
- Russian:MovableMan:RemoveParticle (2 links)
- Russian: G.next (2 links)
- G.ToAEmitter (2 links)
- MovableObject:AddForce (2 links)
- Russian:PresetMan:GetOfficialModuleCount (2 links)
- Russian:debug.setfenv (2 links)
- G.print (2 links)
- Actor:SwapControllerModes (2 links)
- Russian:SceneMan:GetOzPerKg (2 links)
- Russian:math.sqrt (2 links)
- Russian:SceneMan:ObscuredPoint (2 links)
- Russian:string.dump (2 links)
- Russian:Activity:GetControlledActor (2 links)
- Russian:Timer:LeftTillSimMS (2 links)
- Scene:PlaceResidentBrain (2 links)
- Russian:Attachable:TransferJointImpulses (2 links)
- Coroutine.resume (2 links)
- Russian:UInputMan:JoyButtonHeld (2 links)
- SceneMan:GetSceneDim (2 links)
- MOSprite:RotateOffset (2 links)
- Russian:Controller (2 links)
- Debug.sethook (2 links)
- Russian:Vector:IsOpposedTo (2 links)
- Template:Lua ACraft (2 links)
- FrameManager (2 links)
- SceneObject:GetGoldValueString (2 links)
- Russian:MOSRotating:IsRecoiled (2 links)
- Russian: G.ToMOSParticle (2 links)
- G.CreateAttachable (2 links)
- AEmitter:TriggerBurst (2 links)
- Russian:MovableObject:HasObjectInGroup (2 links)
- Russian: G.tonumber (2 links)
- G.ToScene (2 links)
- MovableObject:IsGold (2 links)
- Actor:DrawWaypoints (2 links)
- Timer:LeftTillRealTimeLimitMS (2 links)
- Russian:Scene:WithinArea (2 links)
- Russian:math.ceil (2 links)
- G.unpack (2 links)
- PresetMan:ReadReflectedPreset (2 links)
- Attachable:IsDrawnAfterParent (2 links)
- Russian:SceneMan:ShortestDistance (2 links)
- Russian:string.sub (2 links)
- Russian:ActivityMan:ActivityRunning (2 links)
- Box:WithinBoxY (2 links)
- Russian:TimerManager:PauseSim (2 links)
- SceneMan:AddSceneObject (2 links)
- Russian:AudioMan:SetMusicPosition (2 links)
- Russian:UInputMan:MouseButtonReleased (2 links)
- SceneMan:SceneWrapsX (2 links)
- Russian: G.Clamp (2 links)
- Russian:HeldDevice:IsShield (2 links)
- Russian: G.CreateMOSRotating (2 links)
- Russian: G.error (2 links)
- G.LERP (2 links)
- AHuman:LookForGold (2 links)
- Table.setn (2 links)
- Russian:MovableObject:ReloadScripts (2 links)
- Russian:coroutine:yield (2 links)
- G.getmetatable (2 links)
- Mu-ilaak (2 links)
- Actor:IsDead (2 links)
- TimerManager:EnableAveraging (2 links)
- Russian:SceneMan:CheckOffset (2 links)
- Russian:math.max (2 links)
- HeldDevice:Activate (2 links)
- HeldDevice:Reload (2 links)
- Russian:Timer (2 links)
- Russian:table.sort (2 links)
- Russian:Actor:IsPlayerControlled (2 links)
- Russian:UInputMan:AnyMouseButtonPress (2 links)
- SceneMan:FindAltitude (2 links)
- MOSRotating:EraseFromTerrain (2 links)
- Russian:Box:WithinBox (2 links)
- Debug (2 links)
- User:ProjektODIN (2 links)
- Russian:Vector:CapMagnitude (2 links)
- SceneMan:TargetDistanceScalar (2 links)
- Russian:FrameMan:LoadPalette (2 links)
- FrameMan:IsResettingRTE (2 links)
- Russian: G.ToACDropShip (2 links)
- ACrab:LookForMOs (2 links)
- String.gmatch (2 links)
- Russian: G.pairs (2 links)
- G.ToAHuman (2 links)
- MovableObject:AddImpulseForce (2 links)
- Russian:PresetMan:GetPreset (2 links)
- Russian:debug.sethook (2 links)
- G.rawequal (2 links)
- PresetMan (2 links)
- Actor:SwapNextInventory (2 links)
- Russian:SceneMan:GetScene (2 links)
- Russian:math.tan (2 links)
- Russian:SceneMan:RegisterPostEffect (2 links)
- Russian:string.find (2 links)
- Russian:Activity:GetPlayerBrain (2 links)
- Russian:Timer:LeftTillSimTimeLimitMS (2 links)
- Scene:PlaceResidentBrains (2 links)
- Coroutine.running (2 links)
- Russian:UInputMan:JoyButtonPressed (2 links)
- SceneMan:GetSceneWidth (2 links)
- MOSprite:SetNextFrame (2 links)
- Russian:Controller:IsMouseControlled (2 links)
- Debug.setlocal (2 links)
- Russian:Vector:IsZero (2 links)
- SceneObject:GetTotalValue (2 links)
- Russian:MOSRotating:MoveOutOfTerrain (2 links)
- Russian: G.ToMOSRotating (2 links)
- G.CreateHDFirearm (2 links)
- Syntax Highlighting (2 links)
- Russian:MovableObject:IsActor (2 links)
- Russian: G.tostring (2 links)
- G.ToSceneObject (2 links)
- MovableObject:IsHeldDevice (2 links)
- Actor:DropAllInventory (2 links)
- Timer:LeftTillRealTimeLimitS (2 links)
- Russian:SceneMan (2 links)
- Russian:math.cos (2 links)
- G.xpcall (2 links)
- PresetMan:ReloadAllScripts (2 links)
- Attachable:TransferJointForces (2 links)
- AudioMan:QueueMusicStream (2 links)
- Russian:SceneMan:SnapPosition (2 links)
- Russian:string.upper (2 links)
- Russian:ActivityMan:EndActivity (2 links)
- Russian:TimerManager:TimeForSimUpdate (2 links)
- SceneMan:CastFindMORay (2 links)
- Russian:AudioMan:SetSoundAttenuation (2 links)
- Russian:UInputMan:MouseUsedByPlayer (2 links)
- SceneMan:SceneWrapsY (2 links)
- Russian:FrameMan (2 links)
- Russian: G.CreateACDropShip (2 links)
- Russian:HeldDevice:IsTool (2 links)
- Russian: G.CreateScene (2 links)
- MovableMan:RemoveActor (2 links)
- Russian: G.gcinfo (2 links)
- G.NormalRand (2 links)
- AHuman:LookForMOs (2 links)
- Table.sort (2 links)
- Russian:MovableObject:RestDetection (2 links)
- Russian:debug (2 links)
- G.ipairs (2 links)
- MuzzleFlash (2 links)
- Actor:IsInventoryEmpty (2 links)
- TimerManager:PauseSim (2 links)
- Russian:SceneMan:ClearPostEffects (2 links)
- Russian:math.min (2 links)
- HeldDevice:Deactivate (2 links)
- Russian:Timer:AlternateReal (2 links)
- Scene (2 links)
- Russian:Actor:SetControllerMode (2 links)
- Console Tutorial (2 links)
- Russian:UInputMan:AnyPress (2 links)
- SceneMan:ForceBounds (2 links)
- MOSRotating:ForceDeepCheck (2 links)
- Russian:Box:WithinBoxX (2 links)
- Debug.debug (2 links)
- Russian:Vector:Ceiling (2 links)
- SceneMan:WrapPosition (2 links)
- Russian:FrameMan:ResetFrameTimer (2 links)
- FrameMan:LoadPalette (2 links)
- Russian:MOSRotating:AddRecoil (2 links)
- Russian: G.ToACRocket (2 links)
- ACrab:ReloadFirearm (2 links)
- String.gsub (2 links)
- Russian:MovableObject (2 links)
- Russian: G.pcall (2 links)
- G.ToActor (2 links)
- MovableObject:ClearForces (2 links)
- Russian:PresetMan:GetTotalModuleCount (2 links)
- Russian:debug.setlocal (2 links)
- G.rawget (2 links)
- PresetMan:AddPreset (2 links)
- Actor:SwapPrevInventory (2 links)
- Russian:SceneMan:GetSceneDim (2 links)
- Russian:math.tanh (2 links)
- Russian:SceneMan:SceneWrapsX (2 links)
- Russian:string.format (2 links)
- Russian:Activity:GetTeamDeathCount (2 links)
- Russian:Timer:LeftTillSimTimeLimitS (2 links)
- Scene:ResetPathFinding (2 links)
- Russian:AudioMan (2 links)
- Coroutine.status (2 links)
- User:Azukki (2 links)
- Russian:UInputMan:JoyButtonReleased (2 links)
- SceneMan:GetScreenOcclusion (2 links)
- MOSprite:UnRotateOffset (2 links)
- Russian:Controller:IsPlayerControlled (2 links)
- Debug.setmetatable (2 links)
- Russian:Vector:Normalize (2 links)
- Russian:HDFirearm (2 links)
- SceneObject:IsOnScenePoint (2 links)
- Russian:MOSRotating:SetRecoil (2 links)
- Russian: G.ToMOSprite (2 links)
- G.CreateHeldDevice (2 links)
- Russian:MovableObject:IsAtRest (2 links)
- Russian: G.type (2 links)
- G.ToTDExplosive (2 links)
- MovableObject:IsMissionCritical (2 links)
- Actor:FacingAngle (2 links)
- Timer:LeftTillSimMS (2 links)
- Russian:SceneMan:AddSceneObject (2 links)
- Russian:math.cosh (2 links)
- PresetManager (2 links)
- Attachable:TransferJointImpulses (2 links)
- AudioMan:QueueSilence (2 links)