Ronin
From Data Realms Wiki
(Fleshing out the most grounded extrapolations I could make about Ronin. Preliminarily removed weapons cut in B27.) |
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While demonstrably clones, Ronin are distinct among current Techs for being distinct characters with names. Instead of generic infantry, each Ronin's individual characteristics lends them to a specific combat role. Otherwise they are much alike in having jetpacks but lacking armor. They have no drones, turrets, or vehicles at present. | While demonstrably clones, Ronin are distinct among current Techs for being distinct characters with names. Instead of generic infantry, each Ronin's individual characteristics lends them to a specific combat role. Otherwise they are much alike in having jetpacks but lacking armor. They have no drones, turrets, or vehicles at present. | ||
- | + | Called "space vikings" with ethnically Norse members in an official map, the Ronin have also been called freedom fighters and rebels by uncited sources. They are also said to recruit civilians, prisoners, and the poor as cannon fodder. Though much loved by noteworthy modders, Ronin have only officially been featured in the "Zombie Caves" mission as a hit squad trying to prevent the return of a cloning control chip. Whether someone else hired them or they were protecting their own property is unclear. In an age of disembodied brains, their persistent individuality is enigmatic. | |
- | Their weaponry and tools are outdated 20th century models, plus some improvisations. It's unclear where they find these antiques in working condition, including some WWII-era and Cold War weapons, especially at cheap prices. They use the scraps no other | + | Their weaponry and tools are outdated 20th century models, plus some improvisations. It's unclear where they find these antiques in working condition, including some WWII-era and Cold War weapons, especially at cheap prices. They use the scraps no other factions want, with the inventive addition of the Rocket-Propelled Chainsaw Launcher (the Distractor Device was removed in Build 27). Regardless, their arsenel provides options with distinct advantages and in almost all categories of weaponry-- likely the key to their "getting the job done". Their units and equipment could lend them to an opportunistic mobile style rather than direct, conventional engagements and base defense like the [[Coalition]] or [[Dummies]], or to massing superior numbers of relatively cheap troops (especially if [[Trade_Star#Culled_Clone | zombies]] are theirs to use). |
Revision as of 14:22, 19 June 2012
"Rag-tag parties of bandits who prey on weak and unsuspecting explorers. Their soldiers are unarmored and weapons primitive, but they manage to get the job done."
While demonstrably clones, Ronin are distinct among current Techs for being distinct characters with names. Instead of generic infantry, each Ronin's individual characteristics lends them to a specific combat role. Otherwise they are much alike in having jetpacks but lacking armor. They have no drones, turrets, or vehicles at present.
Called "space vikings" with ethnically Norse members in an official map, the Ronin have also been called freedom fighters and rebels by uncited sources. They are also said to recruit civilians, prisoners, and the poor as cannon fodder. Though much loved by noteworthy modders, Ronin have only officially been featured in the "Zombie Caves" mission as a hit squad trying to prevent the return of a cloning control chip. Whether someone else hired them or they were protecting their own property is unclear. In an age of disembodied brains, their persistent individuality is enigmatic.
Their weaponry and tools are outdated 20th century models, plus some improvisations. It's unclear where they find these antiques in working condition, including some WWII-era and Cold War weapons, especially at cheap prices. They use the scraps no other factions want, with the inventive addition of the Rocket-Propelled Chainsaw Launcher (the Distractor Device was removed in Build 27). Regardless, their arsenel provides options with distinct advantages and in almost all categories of weaponry-- likely the key to their "getting the job done". Their units and equipment could lend them to an opportunistic mobile style rather than direct, conventional engagements and base defense like the Coalition or Dummies, or to massing superior numbers of relatively cheap troops (especially if zombies are theirs to use).
Contents |
Dafred
"Dafred is simply awesome."
Dafred is the well rounded soldier. Not too weak, not too slow. A great pick when your not really sure what kind of threat you will have to deal with.
Mia
"Mia is flexible and runs like the wind."
If the flavor text didn't give it away, Mia is the Light soldier of the Ronin faction. She is one of the fastest walking actors in the game.
Dimitri
"Dimitri is tall and can see pretty far."
Despite the potential benefits he has as a sniper, Dimitri is rather weak. He is cheaper than Dafred, but his height makes him a bigger target and less able to squeeze through holes.
Brutus
"Brutus is a tough guy, although heavy and slow."
The description sums it up quite nicely. Brutus is the "heavy" character of the Ronin faction. Not that useful considering the Ronins do not wear body armour as the Coalition and Browncoats.
Sandra
"Sandra's sexy hair can make any soldier hesitate."
Something about Sandra messes with the AI of enemy soldiers.
Gordon
"Gordon can soak up bullets, but don't crash into anything if you like living."
Similar to the Tradestar robots, Gordon is highly resistant to damage from bullets. However he is more vulnerable to impact damage, so be careful when jet-packing or fighting dummies.