Tools

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(Updated with dev video picture.)
 
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Tools are a group for [[HDFirearm | trigger operated devices]] that don't fire ranged projectiles. Mining, construction, scanning-- basically, if it isn't a gun or a [[Bombs | bomb]] (or a [[Shields | shield]]), it's a Tool.  
+
Tools are a group for [[HDFirearm | trigger operated devices]] that don't fire ranged projectiles. Mining, construction, scanning-- basically, if it isn't a [[Weapons | gun]] or a [[Bombs | bomb]] (or a [[Shields | shield]]), it's a Tool.  
-
It should be noted that Diggers are designed for mining, and bunker breaching, but are frequently repurposed for melee-range combat (''see picture below''). Some Tools play more esoteric villains, but most lead peaceful lives of exploration, utility, and mild accessory to murder.
+
It should be noted that Diggers are designed for mining, some bunker breaching, but are frequently repurposed for melee-range combat. Some Tools play more esoteric villains, but most lead peaceful lives of exploration, utility, and mild accessory to murder.
[[Image:DiggerGun.png|Diggers are just as effective as weapons.]]
[[Image:DiggerGun.png|Diggers are just as effective as weapons.]]
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=== Light Digger ===
=== Light Digger ===
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+
[[Image:Light_Digger--4X.png]]
-
[[Image:Ldigger.png|The Light Digger]]
+
* Tech: [[Free Trade]]
-
 
+
* Gold Value: 10
-
*Price: 10G
+
* Mass: 5
-
*Faction: Trade Star
+
** Magazine: 5
-
*Damage: Fairly high
+
* 1-Handed: Yes
 +
* Damage: Medium-High
 +
* Description: "Lightest in the digger family. Cheapest of them all and works as a nice melee weapon on soft targets."
The Light Digger is, as its name suggests, is the lightest of the Diggers. It somewhat resembles a handgun or pistol with a slightly extended barrel. It can dig through dirt, inner walls and flesh at an average rate, similar to a DustBuster. You can hold the Light Digger and your Jet power is relatively unaffected. Some enemies spawn with the light digger.
The Light Digger is, as its name suggests, is the lightest of the Diggers. It somewhat resembles a handgun or pistol with a slightly extended barrel. It can dig through dirt, inner walls and flesh at an average rate, similar to a DustBuster. You can hold the Light Digger and your Jet power is relatively unaffected. Some enemies spawn with the light digger.
=== Medium Digger ===
=== Medium Digger ===
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+
[[Image:Medium_Digger--4X.png]]
-
[[Image:Mdigger.png|The Medium Digger]]
+
* Tech: [[Free Trade]]
-
 
+
* Gold Value: 40
-
*Price: 40G
+
* Mass: 8
-
*Faction: Trade Star
+
** Magazine: 5
-
*Damage: High
+
* 1-Handed: No
-
 
+
* Damage: High
-
The Medium Digger is the average tool. It can dig through most materials, yet is not too heavy. It looks more like a submachine gun than a digger, but don't be fooled, the Medium Digger can pack a punch in its short range. Some enemies, especially dummies, spawn with the Medium Digger.
+
* Description: "Stronger digger. This one can pierce rocks with some effort and dig impressive tunnels and its melee weapon capabilities are much greater." <br>
 +
Concrete steadily falls to a Medium Digger, but metal takes time to eat through. Enemies, however, die almost instantly.
=== Heavy Digger ===
=== Heavy Digger ===
-
 
+
[[Image:Heavy_Digger--4X.png]]
-
[[Image:Hdigger.png|The Heavy Digger]]
+
* Tech: [[Free Trade]]
-
 
+
* Gold Value: 100
-
*Price: 100G
+
* Mass: 10
-
*Faction: Trade Star
+
** Magazine: 5
-
*Damage: Very high
+
* 1-Handed: No
-
 
+
* Damage: Very High
-
The Heavy Digger is the biggest of the Diggers. Being the most powerful digger, it can dig through anything you throw at it, including enemies flung at high speeds and the Impenetrable Bunker wall. Although it is heavy, it is worth every ounce. Some enemies spawn with the Heavy Digger, but rarely.
+
* Description: "Heaviest and the most powerful of them all. Eats concrete with great hunger and allows you to make complex mining caves incredibly fast. Shreds anyone unfortunate who stand in its way." <br>
The Heavy Digger is so powerful that lighter actors will be unable to move or jetpack in the direction they are digging in. A bonus for these light actors, however, is that the Heavy Digger can act as a parachute when falling.
The Heavy Digger is so powerful that lighter actors will be unable to move or jetpack in the direction they are digging in. A bonus for these light actors, however, is that the Heavy Digger can act as a parachute when falling.
=== Turbo Digger ===
=== Turbo Digger ===
-
 
+
[[Image:Turbo_Digger--4X.png]]
-
[[Image:TurboDiggerGray.png|The Turbo Digger]]
+
* Tech: [[Dummy]]
-
 
+
* Gold Value: 80
-
*Price: 80G
+
* Mass: 9
-
*Faction: Dummy
+
** Magazine: 5
-
*Damage: Very high
+
* 1-Handed: No
-
 
+
* Damage: Very High
-
The Turbo Digger is another very powerful digger, it is about the same strength as the heavy digger but it has a much smaller amount of energy. It can also fairly easily penetrate the bunker wall.
+
* Description: "Dummy mining tool.  Works as a powerful close range weapon too." <br>
 +
The Turbo Digger is nearly as powerful as the Heavy Digger but exhausts its magazine quickly.
=== Pulse Digger ===
=== Pulse Digger ===
-
 
+
[[Image:Pulse_Digger--4X.png]]
-
[[Image:PulseDigger.png|The Pulse Digger]]
+
* Tech: [[Coalition]]
-
 
+
* Gold Value: 80
-
*Price: 80G
+
* Mass: 6
-
*Faction: Coalition
+
** Magazine: 5
-
*Damage: High
+
* 1-Handed: Yes
-
 
+
* Damage: Medium-High
-
The pulse digger isn't your standard digger, it digs in bursts like the shovel and has a small energy capacity. Although this digger can eat up dirt very fast, it can't get past concrete or metal, so it probably wouldn't be the best choice for an infiltration mission. It can also be used to pull a light actor forward or through the air.
+
* Description: "Coalition's pulse digger. Digs in wide pulses unlike traditional diggers." <br>
 +
Meant for melee and mining, the Pulse Digger can be used with a shield but can't cut through stone, concrete, and especially not metal-- just enemies and dirt.
=== Chainsaw ===
=== Chainsaw ===
-
 
+
[[Image:Chainsaw--4X.png]]
-
*Price: 15G
+
* Tech: [[Ronin]]
-
*Faction: Ronin
+
* Gold Value: 15
-
*Damage: Medium
+
* Mass: 8
-
 
+
** Magazine: 1
-
Normally intended for cutting lumber, this tool has been repurposed to be used on light metal, flesh, and whatever else that needs to be violently dismantled.
+
* 1-Handed: No
 +
* Damage: Medium
 +
* Description: "Normally intended for cutting lumber, this tool has been repurposed to be used on light metal, flesh, and whatever else that needs to be violently dismantled." <br>
 +
Not the most effective digger, it can cut through even metal but has a short running time and considerable reload. It will take a long time to get anywhere, but you won't have paid much to get there.
=== Shovel ===
=== Shovel ===
-
[[Image:ShovelGray.png|The Shovel]]
+
[[Image:Shovel--4X.png]]
-
 
+
* Tech: [[Ronin]]
-
*Price: 5G
+
* Gold Value: 3
-
*Faction: Ronin
+
* Mass: 5
-
*Damage: Very Low
+
** Magazine: 0.001
-
 
+
* 1-Handed: No
-
The Shovel is the weakest of all the diggers. It is similar to the pulse digger in that it digs in bursts. It is weaker than the light digger and is really only useful if you're super low on money.
+
* Damage: Very Low
 +
* Description: "Ronin's resource collection and bashing device #1." <br>
 +
Despite the hype, the Shovel is worth the price. It can dig through concrete, and provides a wide digging sweep, and has infinite ammo. But it digs very slowly, one pulse at a time.
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Sprayers spray out a stream of a certain material, they are considered the opposite of diggers.
Sprayers spray out a stream of a certain material, they are considered the opposite of diggers.
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=== Concrete Gun ===
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=== Concrete Sprayer ===
 +
[[Image:Concrete_Sprayer--4X.png]]
 +
* Tech: [[Free Trade]]
 +
* Gold Value: 40
 +
* Mass: 8
 +
** Magazine: 10
 +
* 1-Handed: No
 +
* Description: "With this tool, you can create small bridges and walls, fill gaps and create concrete statues with ease! The sticky concrete gun can do it all!" <br>
 +
Concrete will not stick to or bury enemy [[Actors]] and yet concrete spraying will draw enemy fire. Unfortunately it tends to build ramps pointed away from you more than bridges or walls, and not always fast. It's best used for patching your bunker and sealing in your brain case.
-
[[Image:ConcreteGun.png|The Concrete Gun]]
+
=== Repeller Gun ===
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+
[[Image:Repeller_Gun--4X.png]]
-
*Price: 40G
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* Tech: [[Free Trade]]
-
*Faction: Trade Star
+
* Gold Value: 20
-
 
+
* Mass: 10
-
The concrete gun sprays out a stream of concrete in a short arc. It is almost the exact same thing as the Concrete Sprayer, except that it have a shorter range and a different sprite.
+
** Magazine: 2
 +
* 1-Handed: No
 +
* Description: "Push and repel grenades, light infantry and other light objects with ease!" <br>
 +
Repeller blasts interestingly pass through barriers, proving a rare ability to strike with no exposure, but they inflict no harm. They can push around light infantry, but opponents recover before you can switch to a weapon, and it's unlikely you can ready a Repeller Gun before a thrown grenade reaches you. However, it does make a strong, long lasting, hand-held jetpack!
== Remote Explosives ==
== Remote Explosives ==
-
There are no longer multiple colors of C4; they are automatically identified with the team that set them. There are also disarmers for any remote explosive, effective within a limited radius.
+
There are no longer multiple colors of C4; they are automatically identified with the team that set them. There are also disarmers for any remote explosive or mine, effective within a limited radius.
=== Detonator ===
=== Detonator ===
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+
[[Image:Detonator--4X.png]]
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[[Image:GreenDetonator.png|The Green Detonator]]
+
* Tech: [[Free Trade]]
-
 
+
* Gold Value: 25
-
*Price: 25G
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* Mass: 3
-
*Faction: Free Trade
+
** Magazine: 0
-
 
+
* 1-Handed: Yes
-
Detonates all Remote Explosives that have been placed by your team.
+
* Description: "Detonates all Remote Explosives that have been placed by your team." <br>
 +
Works instantaneously, and can be used with a shield. You might want to; your own [[Bombs#Remote_Explosives | Remote Explosives]] don't obey the "no friendly-fire" rule and will destroy anything they can.
=== Disarmer ===
=== Disarmer ===
 +
[[Image:Disarmer--4X.png]]
 +
* Tech: [[Free Trade]]
 +
* Gold Value: 50
 +
* Mass: 6
 +
** Magazine: 2
 +
* 1-Handed: No
 +
* Description: "Disarms all mines and remote explosives within a 5 meter range. Targets in range will blink green. Complete operation requires the user to hold down the trigger for 4 seconds."
-
*Price: 50
 
-
*Faction: Free Trade
 
-
 
-
The Disarmer will disarm remote explosives.
 
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=== Light Scanner ===
=== Light Scanner ===
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+
[[Image:Light_Scanner--4X.png]]
-
*Price: 10
+
* Tech: [[Free Trade]]
-
*Tech: [[Free Trade]]
+
* Gold Value: 10
-
 
+
* Mass: 5
-
Lightest in the scanner family. Cheapest of them all and can only scan a small area.
+
** Magazine: 0
 +
* 1-Handed: Yes
 +
* Description: "Lightest in the scanner family. Cheapest of them all and can only scan a small area."
=== Medium Scanner ===
=== Medium Scanner ===
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+
[[Image:Medium_Scanner--4X.png]]
-
*Price: 40
+
* Tech: [[Free Trade]]
-
*Tech: [[Free Trade]]
+
* Gold Value: 40
-
 
+
* Mass: 7
-
Medium scanner. This scanner is stronger and can reveal a larger area.
+
** Magazine: 0
 +
* 1-Handed: Yes
 +
* Description: "Medium scanner. This scanner is stronger and can reveal a larger area."
=== Heavy Scanner ===
=== Heavy Scanner ===
 +
[[Image:Heavy_Scanner--4X.png]]
 +
* Tech: [[Free Trade]]
 +
* Gold Value: 70
 +
* Mass: 12
 +
** Magazine: 0
 +
* 1-Handed: Yes
 +
* Description: "Strongest scanner out of the three. Can reveal a large area."
-
*Price: 70
 
-
*Tech: [[Free Trade]]
 
-
 
-
Strongest scanner out of the three. Can reveal a large area.
 
== Other Tools ==
== Other Tools ==
These tools are the more unique offerings and don't fit into other categories.
These tools are the more unique offerings and don't fit into other categories.
-
 
-
=== Repeller Gun ===
 
-
[[Image:RepellerGun.png|The Repeller Gun]]
 
-
 
-
*Price: 20G
 
-
*Tech: Trade Star
 
-
 
-
The Repeller Gun does just like what the name suggests; it repels things. This handy little tool can be used to push back thrown grenades or to launch an enemy into the air. Be careful though, if you aim downwards while shooting it you will be lifted into the air and you can then steer by aiming it in the proper direction. Since the energy capacity is so large on it, this can be a very efficient way of getting around.
 
=== Grapple Gun ===
=== Grapple Gun ===
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+
[[Image:Grapple_Gun--4X.png]]
-
*Price: 40
+
* Tech: [[Free Trade]]
-
*Tech: Free Trade
+
* Gold Value: 40
-
 
+
* Mass: 10
-
"Use this to climb walls and descend dangerous drops! Climb up by holding the crouch key, and then holding up/down or scrolling up/down." <br>
+
** Magazine: 1
-
Bionic Commando for Cortex Command. Useful for characters too heavy to fly with ease or lacking jetpacks. Has limited range, but grapple remains in effect when switching to another device.
+
* 1-Handed: No
 +
* Description: "Use this to climb walls and descend dangerous drops! Climb up by holding the crouch key, and then holding up/down or scrolling up/down." <br>
 +
Bionic Commando for Cortex Command. Does not grapple enemies. Has decent range, and grapple remains in effect when switching to another device. Useful for reaching and staying in remote positions, especially if too heavy to fly.
''' Shielder '''<br>
''' Shielder '''<br>
 +
''Removed in Build 27. Data files still present.''<br>
[[Image:ShielderGray.png|The Shielder]]
[[Image:ShielderGray.png|The Shielder]]
 +
* Tech: [[Dummy]]
 +
* Gold Value: 50
 +
* Mass: 8
 +
** Magazine: 3
 +
* 1-Handed: No
 +
* Description: "Materializes a temporary energy shield in front of the user for protection and/or slowing down enemy pursuers." <br>
 +
The Shielder creates a tall, thin, rectangular wall that cannot be destroyed. Unfortunately, these shields disappear after a few seconds, so you'll want to make as much out of them as you can before it goes away. It's useful if you need to buy some time, or beat a retreat without being shot from behind.
-
*Price: 50G
+
=== Nanolyzer ===
-
*Tech: Dummy
+
<in development><br>
-
 
+
[[Image:Nanolyzer_INDEV--4X.png]]
-
''Removed in Build 27. Data files still present.''<br>
+
* Tech: [[Techion]]
-
The Shielder creates a tall, thin, rectangular wall that cannot be destroyed. Unfortunately, these shields disappear after a few seconds, so you'll want to make as much out of them as you can before it goes away. It's useful if you need to protect the brain from invaders or if you want to make a getaway out of the enemy's base and don't want to be shot from behind.
+
* Gold Value: 100
 +
* Rounds: 1500
 +
* Description: "This tool analyzes materials and destabilizes them into a grey goo, making it extremely easy to dig through. It performs at the same rate on any substance, but is slow and incapable of retrieving gold, making it ideal for breaking bunkers, bun not for mining."
-
[[Category:Main Game]]
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[[Category:Tech]]

Latest revision as of 04:12, 14 July 2012

Tools are a group for trigger operated devices that don't fire ranged projectiles. Mining, construction, scanning-- basically, if it isn't a gun or a bomb (or a shield), it's a Tool.

It should be noted that Diggers are designed for mining, some bunker breaching, but are frequently repurposed for melee-range combat. Some Tools play more esoteric villains, but most lead peaceful lives of exploration, utility, and mild accessory to murder.

Diggers are just as effective as weapons.


Contents

Diggers

Each digger has a respective weight: the Light, Medium, and Heavy digger. The heavier the digger, the more powerful it is.

Light Digger

Light Digger--4X.png

  • Tech: Free Trade
  • Gold Value: 10
  • Mass: 5
    • Magazine: 5
  • 1-Handed: Yes
  • Damage: Medium-High
  • Description: "Lightest in the digger family. Cheapest of them all and works as a nice melee weapon on soft targets."

The Light Digger is, as its name suggests, is the lightest of the Diggers. It somewhat resembles a handgun or pistol with a slightly extended barrel. It can dig through dirt, inner walls and flesh at an average rate, similar to a DustBuster. You can hold the Light Digger and your Jet power is relatively unaffected. Some enemies spawn with the light digger.

Medium Digger

Medium Digger--4X.png

  • Tech: Free Trade
  • Gold Value: 40
  • Mass: 8
    • Magazine: 5
  • 1-Handed: No
  • Damage: High
  • Description: "Stronger digger. This one can pierce rocks with some effort and dig impressive tunnels and its melee weapon capabilities are much greater."

Concrete steadily falls to a Medium Digger, but metal takes time to eat through. Enemies, however, die almost instantly.

Heavy Digger

Heavy Digger--4X.png

  • Tech: Free Trade
  • Gold Value: 100
  • Mass: 10
    • Magazine: 5
  • 1-Handed: No
  • Damage: Very High
  • Description: "Heaviest and the most powerful of them all. Eats concrete with great hunger and allows you to make complex mining caves incredibly fast. Shreds anyone unfortunate who stand in its way."

The Heavy Digger is so powerful that lighter actors will be unable to move or jetpack in the direction they are digging in. A bonus for these light actors, however, is that the Heavy Digger can act as a parachute when falling.

Turbo Digger

Turbo Digger--4X.png

  • Tech: Dummy
  • Gold Value: 80
  • Mass: 9
    • Magazine: 5
  • 1-Handed: No
  • Damage: Very High
  • Description: "Dummy mining tool. Works as a powerful close range weapon too."

The Turbo Digger is nearly as powerful as the Heavy Digger but exhausts its magazine quickly.

Pulse Digger

Pulse Digger--4X.png

  • Tech: Coalition
  • Gold Value: 80
  • Mass: 6
    • Magazine: 5
  • 1-Handed: Yes
  • Damage: Medium-High
  • Description: "Coalition's pulse digger. Digs in wide pulses unlike traditional diggers."

Meant for melee and mining, the Pulse Digger can be used with a shield but can't cut through stone, concrete, and especially not metal-- just enemies and dirt.

Chainsaw

Chainsaw--4X.png

  • Tech: Ronin
  • Gold Value: 15
  • Mass: 8
    • Magazine: 1
  • 1-Handed: No
  • Damage: Medium
  • Description: "Normally intended for cutting lumber, this tool has been repurposed to be used on light metal, flesh, and whatever else that needs to be violently dismantled."

Not the most effective digger, it can cut through even metal but has a short running time and considerable reload. It will take a long time to get anywhere, but you won't have paid much to get there.

Shovel

Shovel--4X.png

  • Tech: Ronin
  • Gold Value: 3
  • Mass: 5
    • Magazine: 0.001
  • 1-Handed: No
  • Damage: Very Low
  • Description: "Ronin's resource collection and bashing device #1."

Despite the hype, the Shovel is worth the price. It can dig through concrete, and provides a wide digging sweep, and has infinite ammo. But it digs very slowly, one pulse at a time.


Sprayers

Sprayers spray out a stream of a certain material, they are considered the opposite of diggers.

Concrete Sprayer

Concrete Sprayer--4X.png

  • Tech: Free Trade
  • Gold Value: 40
  • Mass: 8
    • Magazine: 10
  • 1-Handed: No
  • Description: "With this tool, you can create small bridges and walls, fill gaps and create concrete statues with ease! The sticky concrete gun can do it all!"

Concrete will not stick to or bury enemy Actors and yet concrete spraying will draw enemy fire. Unfortunately it tends to build ramps pointed away from you more than bridges or walls, and not always fast. It's best used for patching your bunker and sealing in your brain case.

Repeller Gun

Repeller Gun--4X.png

  • Tech: Free Trade
  • Gold Value: 20
  • Mass: 10
    • Magazine: 2
  • 1-Handed: No
  • Description: "Push and repel grenades, light infantry and other light objects with ease!"

Repeller blasts interestingly pass through barriers, proving a rare ability to strike with no exposure, but they inflict no harm. They can push around light infantry, but opponents recover before you can switch to a weapon, and it's unlikely you can ready a Repeller Gun before a thrown grenade reaches you. However, it does make a strong, long lasting, hand-held jetpack!


Remote Explosives

There are no longer multiple colors of C4; they are automatically identified with the team that set them. There are also disarmers for any remote explosive or mine, effective within a limited radius.

Detonator

Detonator--4X.png

  • Tech: Free Trade
  • Gold Value: 25
  • Mass: 3
    • Magazine: 0
  • 1-Handed: Yes
  • Description: "Detonates all Remote Explosives that have been placed by your team."

Works instantaneously, and can be used with a shield. You might want to; your own Remote Explosives don't obey the "no friendly-fire" rule and will destroy anything they can.

Disarmer

Disarmer--4X.png

  • Tech: Free Trade
  • Gold Value: 50
  • Mass: 6
    • Magazine: 2
  • 1-Handed: No
  • Description: "Disarms all mines and remote explosives within a 5 meter range. Targets in range will blink green. Complete operation requires the user to hold down the trigger for 4 seconds."


Scanners

Cut through the fog-of-war in a wide angle and limited distance wherever you point the scanner. Works similar to an ultrasound wand, except for finding impregnable fortresses.

Light Scanner

Light Scanner--4X.png

  • Tech: Free Trade
  • Gold Value: 10
  • Mass: 5
    • Magazine: 0
  • 1-Handed: Yes
  • Description: "Lightest in the scanner family. Cheapest of them all and can only scan a small area."

Medium Scanner

Medium Scanner--4X.png

  • Tech: Free Trade
  • Gold Value: 40
  • Mass: 7
    • Magazine: 0
  • 1-Handed: Yes
  • Description: "Medium scanner. This scanner is stronger and can reveal a larger area."

Heavy Scanner

Heavy Scanner--4X.png

  • Tech: Free Trade
  • Gold Value: 70
  • Mass: 12
    • Magazine: 0
  • 1-Handed: Yes
  • Description: "Strongest scanner out of the three. Can reveal a large area."


Other Tools

These tools are the more unique offerings and don't fit into other categories.

Grapple Gun

Grapple Gun--4X.png

  • Tech: Free Trade
  • Gold Value: 40
  • Mass: 10
    • Magazine: 1
  • 1-Handed: No
  • Description: "Use this to climb walls and descend dangerous drops! Climb up by holding the crouch key, and then holding up/down or scrolling up/down."

Bionic Commando for Cortex Command. Does not grapple enemies. Has decent range, and grapple remains in effect when switching to another device. Useful for reaching and staying in remote positions, especially if too heavy to fly.


Shielder
Removed in Build 27. Data files still present.
The Shielder

  • Tech: Dummy
  • Gold Value: 50
  • Mass: 8
    • Magazine: 3
  • 1-Handed: No
  • Description: "Materializes a temporary energy shield in front of the user for protection and/or slowing down enemy pursuers."

The Shielder creates a tall, thin, rectangular wall that cannot be destroyed. Unfortunately, these shields disappear after a few seconds, so you'll want to make as much out of them as you can before it goes away. It's useful if you need to buy some time, or beat a retreat without being shot from behind.

Nanolyzer

<in development>
Nanolyzer INDEV--4X.png

  • Tech: Techion
  • Gold Value: 100
  • Rounds: 1500
  • Description: "This tool analyzes materials and destabilizes them into a grey goo, making it extremely easy to dig through. It performs at the same rate on any substance, but is slow and incapable of retrieving gold, making it ideal for breaking bunkers, bun not for mining."
Personal tools