Coalition
From Data Realms Wiki
"In some parts of the galaxy coalitions of large corporations is the only form of government effectively available. The military arm of one such coalition is simply referred to as the Coalition Military Forces. The rapidly grown superhuman body is a popular choice of the CMF.
"Gameplay: Generic sci-fi marines which function to illustrate how such perform in the CC universe. They don't have any real weakness, other than not having any particular strength either."[1]
The Coalition has one of the broadest and most sophisticated arsenals of any Tech and a complete variety of units, including some unique offerings. Not exactly specialists, they nonetheless have something for every occasion and every category. But there's no discount.
Their mainstays are generic, prototypical "light" and "heavy" infantry. They also have a variety of robot crab drones, mobile and stationary, including three unit types no other Tech has.
The Coalition arsenal includes light, heavy, quick, slow, up-close, long-range, anti-personnel, anti-air, det-on-impact, and controlled-det options as well as a one-handed melee digger that doesn't tear your fortifications up! Unique specialties include the Gatling Gun, the Heavy Sniper Rifle, and their heavy weapons in general.
By all appearances, the Coalition is one of the very top powers in the battle for the planet, primarily rivalled by the Dummy forces, though the opening cinematic has them in a line battle with apparently Techion whitebots and a brainmech which have all yet to be seen. They feature in the "Maginot Mission", though their role in the follow up "Dummy Assault" is uncertain at best.
They are all-around performers, the "Mario" of Cortex Command, their green-and-white units and weaponry setting the standard and featuring prominently in promotional media.
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Infantry
Humanoid units
Soldier Light
"Standard Coalition soldier equipped with armor and a jetpack. Very resilient and quick."
A Coalition Light is highly, if not rediculously, agile and nimble. Unfortunately, the Coalition Light has severely low protection, therefore being unable to soak up as much damage as stronger, slower units do.
Soldier Heavy
"A Coalition trooper upgraded with stronger armor. A bit heavier and a bit less agile than the Light Soldier, but more than makes up for it with its strength."
A more heavily armoured soldier, better implemented as a defensive unit due to slow movement speed.
Coalition Brain Robot
These were removed in build 24, but can be downloaded as a mod from the Cortex Command Fan Forums.
A heavily armored robot that contains the brain in a cavity in it's chest. Tip: As big as these guys look, they are surprisingly fast when they are flying around with their jetpack.
Mecha
Mobile crab robots.
Blast Runner
"Suicidal robot ball. Your base isn't secure agaisnt these until you've filled every nook and cranny with concrete."
Drone
"Anti-infantry unit. It seeks out enemies and tears them apart up close."
A drone that generates a strong phase field around it for a surprisingly effective radial attack that can rip apart nearby units. It does not possess a jetpack but may jump.
Tip: If you happen to be flying a dropship picking up enemy troops for extra gold, do not try to pick up one of these drones; they will emit their pulse field and destroy your ship while you are trying to abduct them.
Medic Drone
"Almost the opposite of the Drone. Send this into the battlefield and place it near a unit to create a forcefield around it that heals nearby actors."
The Coalition Medic Drone has no offensive abilities, however may heal nearby units. It is quite useful on the frontier, and is quite swift. Like all drones, the Coalition Medic Drone may not use jets.
Gatling Drone
"Heavily armored drone equipped with a Gatling Gun. This tank can mow down waves of enemy soldiers and can take a beating."
Turrets
Stationary units
Gatling Turret
"Heavily armored turret equipped with a Gatling Gun. Like the Gatling Drone, but without legs and with more ammo."