Pages that link to "Template:LuaFunction"
From Data Realms Wiki
The following pages link to Template:LuaFunction:
View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)- Math.abs (transclusion) (← links)
- G.type (transclusion) (← links)
- G.CreateAHuman (transclusion) (← links)
- MovableMan:IsActor (transclusion) (← links)
- Actor:GibThis (transclusion) (← links)
- MovableMan:AddActor (transclusion) (← links)
- FrameMan:SetScreenText (transclusion) (← links)
- SetTeamFunds (transclusion) (← links)
- Math.acos (transclusion) (← links)
- Math.asin (transclusion) (← links)
- Math.atan (transclusion) (← links)
- Math.atan2 (transclusion) (← links)
- Math.ceil (transclusion) (← links)
- Math.cos (transclusion) (← links)
- Math.cosh (transclusion) (← links)
- Math.deg (transclusion) (← links)
- Math.exp (transclusion) (← links)
- Math.floor (transclusion) (← links)
- Math.fmod (transclusion) (← links)
- Math.frexp (transclusion) (← links)
- Math.ldexp (transclusion) (← links)
- Math.log (transclusion) (← links)
- Math.log10 (transclusion) (← links)
- Math.max (transclusion) (← links)
- Math.min (transclusion) (← links)
- Math.modf (transclusion) (← links)
- Math.pow (transclusion) (← links)
- Math.rad (transclusion) (← links)
- Math.random (transclusion) (← links)
- Math.randomseed (transclusion) (← links)
- Math.sin (transclusion) (← links)
- Math.sinh (transclusion) (← links)
- Math.sqrt (transclusion) (← links)
- Math.tan (transclusion) (← links)
- Math.tanh (transclusion) (← links)
- MovableMan:GetUnassignedBrain (transclusion) (← links)
- ConsoleMan:SaveAllText (transclusion) (← links)
- UInputMan:KeyHeld (transclusion) (← links)
- UInputMan:WhichKeyHeld (transclusion) (← links)
- ActivityMan:ActivityRunning (transclusion) (← links)
- ConsoleMan:SaveInputLog (transclusion) (← links)
- UInputMan:MouseButtonHeld (transclusion) (← links)
- ActivityMan:GetActivity (transclusion) (← links)
- FrameMan:ClearScreenText (transclusion) (← links)
- SwitchToActor (transclusion) (← links)
- GetPlayerBrain (transclusion) (← links)
- SetPlayerBrain (transclusion) (← links)
- G.tonumber (transclusion) (← links)
- G.tostring (transclusion) (← links)
- Scene:GetArea (transclusion) (← links)
- AEmitter:EnableEmission (transclusion) (← links)
- AEmitter:IsEmitting (transclusion) (← links)
- Timer:IsPastSimMS (transclusion) (← links)
- UInputMan:KeyPressed (transclusion) (← links)
- UInputMan:KeyReleased (transclusion) (← links)
- G.print (transclusion) (← links)
- SceneMan:FindAltitude (transclusion) (← links)
- MOSRotating:GibThis (transclusion) (← links)
- TimerManager:PauseSim (transclusion) (← links)
- TimerManager:DrawnSimUpdate (transclusion) (← links)
- TimerManager:TimeForSimUpdate (transclusion) (← links)
- TimerManager:EnableAveraging (transclusion) (← links)
- ACraft:CloseHatch (transclusion) (← links)
- ACraft:OpenHatch (transclusion) (← links)
- Vector:FlipY (transclusion) (← links)
- Vector:GetYFlipped (transclusion) (← links)
- Vector:IsZero (transclusion) (← links)
- Vector:AbsRotateTo (transclusion) (← links)
- Vector:Perpendicularize (transclusion) (← links)
- Vector:Dot (transclusion) (← links)
- Vector:FlipX (transclusion) (← links)
- Vector:Normalize (transclusion) (← links)
- Vector:SetMagnitude (transclusion) (← links)
- Vector:IsOpposedTo (transclusion) (← links)
- Vector:Round (transclusion) (← links)
- Vector:Floor (transclusion) (← links)
- Vector:SetXY (transclusion) (← links)
- Vector:RadRotate (transclusion) (← links)
- Vector:GetXFlipped (transclusion) (← links)
- Vector:Cross (transclusion) (← links)
- Vector:ToHalf (transclusion) (← links)
- Vector:CapMagnitude (transclusion) (← links)
- Vector:Ceiling (transclusion) (← links)
- Vector:DegRotate (transclusion) (← links)
- Vector:Reset (transclusion) (← links)
- MOSRotating:IsOnScenePoint (transclusion) (← links)
- MOSRotating:MoveOutOfTerrain (transclusion) (← links)
- MOSRotating:AttachEmitter (transclusion) (← links)
- MOSRotating:ApplyImpulses (transclusion) (← links)
- MOSRotating:AddRecoil (transclusion) (← links)
- MOSRotating:SetRecoil (transclusion) (← links)
- MOSRotating:ApplyForces (transclusion) (← links)
- MOSRotating:ForceDeepCheck (transclusion) (← links)
- MOSRotating:EnableDeepCheck (transclusion) (← links)
- MOSRotating:EraseFromTerrain (transclusion) (← links)
- MOSRotating:IsRecoiled (transclusion) (← links)
- AudioManager:SetMusicPosition (transclusion) (← links)
- AudioManager:QueueMusicStream (transclusion) (← links)
- AudioManager:StopAll (transclusion) (← links)
- AudioManager:ClearMusicQueue (transclusion) (← links)
- AudioManager:PlaySound (transclusion) (← links)
- AudioManager:IsMusicPlaying (transclusion) (← links)
- AudioManager:StopSound (transclusion) (← links)
- AudioManager:FadeOutSound (transclusion) (← links)
- AudioManager:SetSoundAttenuation (transclusion) (← links)
- AudioManager:IsPlaying (transclusion) (← links)
- AudioManager:StopMusic (transclusion) (← links)
- AudioManager:PlayMusic (transclusion) (← links)
- AudioManager:QueueSilence (transclusion) (← links)
- HDFirearm:SetNextMagazineName (transclusion) (← links)
- ACrab:IsWithinRange (transclusion) (← links)
- ACrab:IsOnScenePoint (transclusion) (← links)
- ACrab:ReloadFirearm (transclusion) (← links)
- ACrab:LookForMOs (transclusion) (← links)
- PresetManager:GetOfficialModuleCount (transclusion) (← links)
- PresetManager:ReadReflectedPreset (transclusion) (← links)
- PresetManager:GetRandomOfGroup (transclusion) (← links)
- PresetManager:ReloadAllScripts (transclusion) (← links)
- PresetManager:GetModuleIDFromPath (transclusion) (← links)
- PresetManager:GetModuleID (transclusion) (← links)
- PresetManager:GetTotalModuleCount (transclusion) (← links)
- PresetManager:AddPreset (transclusion) (← links)
- PresetManager:GetEntityDataLocation (transclusion) (← links)
- PresetManager:GetDataModule (transclusion) (← links)
- PresetManager:GetRandomOfGroupInModuleSpace (transclusion) (← links)
- ConsoleManager:SaveAllText (transclusion) (← links)
- ConsoleManager:PrintString (transclusion) (← links)
- ConsoleManager:SaveInputLog (transclusion) (← links)
- MOSprite:SetNextFrame (transclusion) (← links)
- MOSprite:IsOnScenePoint (transclusion) (← links)
- MOSprite:UnRotateOffset (transclusion) (← links)
- MOSprite:RotateOffset (transclusion) (← links)
- MOSprite:IsTooFast (transclusion) (← links)
- AEmitter:IsSetToBurst (transclusion) (← links)
- AEmitter:TriggerBurst (transclusion) (← links)
- ACDropShip:DetectObstacle (transclusion) (← links)
- FrameManager:ClearBackBuffer32 (transclusion) (← links)
- FrameManager:LoadPalette (transclusion) (← links)
- FrameManager:SaveScreenToBMP (transclusion) (← links)
- FrameManager:DrawLine (transclusion) (← links)
- FrameManager:ClearBackBuffer8 (transclusion) (← links)
- FrameManager:ShowPerformanceStats (transclusion) (← links)
- FrameManager:DrawText (transclusion) (← links)
- FrameManager:ToggleFullscreen (transclusion) (← links)
- FrameManager:SetScreenText (transclusion) (← links)
- FrameManager:IsResettingRTE (transclusion) (← links)
- FrameManager:ClearScreenText (transclusion) (← links)
- FrameManager:ResetSplitScreens (transclusion) (← links)
- FrameManager:FadeInPalette (transclusion) (← links)
- FrameManager:FlashScreen (transclusion) (← links)
- FrameManager:SaveBitmapToBMP (transclusion) (← links)
- FrameManager:ResetRTE (transclusion) (← links)
- FrameManager:IsFullscreen (transclusion) (← links)
- FrameManager:FadeOutPalette (transclusion) (← links)
- FrameManager:ResetFrameTimer (transclusion) (← links)
- FrameManager:DrawDotLine (transclusion) (← links)
- Timer:LeftTillRealTimeLimitMS (transclusion) (← links)
- Timer:LeftTillSimTimeLimitS (transclusion) (← links)
- Timer:SetSimTimeLimitMS (transclusion) (← links)
- Timer:LeftTillRealTimeLimitS (transclusion) (← links)
- Timer:IsPastRealMS (transclusion) (← links)
- Timer:LeftTillSimMS (transclusion) (← links)
- Timer:SetSimTimeLimitS (transclusion) (← links)
- Timer:LeftTillSimTimeLimitMS (transclusion) (← links)
- Timer:SetRealTimeLimitMS (transclusion) (← links)
- Timer:IsPastRealTimeLimit (transclusion) (← links)
- Timer:LeftTillRealMS (transclusion) (← links)
- Timer:AlternateSim (transclusion) (← links)
- Timer:SetRealTimeLimitS (transclusion) (← links)
- Timer:AlternateReal (transclusion) (← links)
- Attachable:TransferJointForces (transclusion) (← links)
- Attachable:Detach (transclusion) (← links)
- Attachable:TransferJointImpulses (transclusion) (← links)
- Attachable:IsDrawnAfterParent (transclusion) (← links)
- Attachable:CollectDamage (transclusion) (← links)
- Attachable:IsAttachedTo (transclusion) (← links)
- Attachable:IsAttached (transclusion) (← links)
- MovableManager:IsActor (transclusion) (← links)
- MovableManager:IsDevice (transclusion) (← links)
- MovableManager:GetPrevTeamActor (transclusion) (← links)
- MovableManager:IsMOSubtractionEnabled (transclusion) (← links)
- MovableManager:GetClosestOtherBrainActor (transclusion) (← links)
- MovableManager:SortTeamRoster (transclusion) (← links)
- MovableManager:IsParticleSettlingEnabled (transclusion) (← links)
- MovableManager:GetFirstOtherBrainActor (transclusion) (← links)
- MovableManager:GetNextActorInGroup (transclusion) (← links)
- MovableManager:GetParticleCount (transclusion) (← links)
- MovableManager:GetNextTeamActor (transclusion) (← links)
- MovableManager:PurgeAllMOs (transclusion) (← links)
- MovableManager:GetRootMOID (transclusion) (← links)
- MovableManager:IsParticle (transclusion) (← links)
- MovableManager:RemoveMO (transclusion) (← links)
- MovableManager:GetAGResolution (transclusion) (← links)
- MovableManager:RemoveParticle (transclusion) (← links)
- MovableManager:IsOfActor (transclusion) (← links)
- MovableManager:GetUnassignedBrain (transclusion) (← links)
- MovableManager:GetClosestTeamActor (transclusion) (← links)
- MovableManager:GetFirstTeamActor (transclusion) (← links)
- MovableManager:RemoveActor (transclusion) (← links)
- MovableManager:GetMOIDCount (transclusion) (← links)
- MovableManager:GetFirstBrainActor (transclusion) (← links)
- MovableManager:GetMOFromID (transclusion) (← links)
- MovableManager:GetSplashRatio (transclusion) (← links)
- MovableManager:OpenAllDoors (transclusion) (← links)
- MovableManager:GetClosestActor (transclusion) (← links)
- MovableManager:GetClosestBrainActor (transclusion) (← links)
- MovableManager:EnableParticleSettling (transclusion) (← links)
- MovableManager:RemoveItem (transclusion) (← links)
- MovableManager:GetPrevActorInGroup (transclusion) (← links)
- MovableManager:ValidMO (transclusion) (← links)
- MovableManager:KillAllActors (transclusion) (← links)
- Scene:GetBuildBudget (transclusion) (← links)
- Scene:CalculatePath (transclusion) (← links)
- Scene:GetResidentBrain (transclusion) (← links)
- Scene:PlaceResidentBrains (transclusion) (← links)
- Scene:SetScheduledScan (transclusion) (← links)
- Scene:PathFindingUpdated (transclusion) (← links)
- Scene:SetResidentBrain (transclusion) (← links)
- Scene:SetBuildBudget (transclusion) (← links)
- Scene:PlaceResidentBrain (transclusion) (← links)
- Scene:HasArea (transclusion) (← links)
- Scene:ResetPathFinding (transclusion) (← links)
- Scene:UpdatePathFinding (transclusion) (← links)
- Scene:IsScanScheduled (transclusion) (← links)
- Scene:WithinArea (transclusion) (← links)
- Scene:SetArea (transclusion) (← links)
- Scene:RetrieveResidentBrains (transclusion) (← links)
- Scene:ClearPlacedObjectSet (transclusion) (← links)
- Box:WithinBoxY (transclusion) (← links)
- Box:WithinBox (transclusion) (← links)
- Box:GetRandomPoint (transclusion) (← links)
- Box:GetWithinBox (transclusion) (← links)
- Box:GetWithinBoxX (transclusion) (← links)
- Box:Unflip (transclusion) (← links)
- Box:WithinBoxX (transclusion) (← links)
- Box:GetWithinBoxY (transclusion) (← links)
- SceneManager:IsWithinBounds (transclusion) (← links)
- SceneManager:TargetDistanceScalar (transclusion) (← links)
- SceneManager:MakeAllUnseen (transclusion) (← links)
- SceneManager:GetMOIDPixel (transclusion) (← links)
- SceneManager:SetScroll (transclusion) (← links)
- SceneManager:RevealUnseen (transclusion) (← links)
- SceneManager:GetUnseenResolution (transclusion) (← links)
- SceneManager:GetLastRayHitPos (transclusion) (← links)
- SceneManager:GetTerrMatter (transclusion) (← links)
- SceneManager:CastStrengthSumRay (transclusion) (← links)
- SceneManager:GetTerrain (transclusion) (← links)
- SceneManager:IsUnseen (transclusion) (← links)
- SceneManager:GetScrollTarget (transclusion) (← links)
- SceneManager:SnapPosition (transclusion) (← links)
- SceneManager:LoadUnseenLayer (transclusion) (← links)
- SceneManager:SetScrollTarget (transclusion) (← links)
- SceneManager:SetOffsetY (transclusion) (← links)
- SceneManager:CastSeeRay (transclusion) (← links)
- SceneManager:GetScreenOcclusion (transclusion) (← links)
- SceneManager:ShortestDistance (transclusion) (← links)
- SceneManager:CastWeaknessRay (transclusion) (← links)
- SceneManager:CastMORay (transclusion) (← links)
- SceneManager:GetOffset (transclusion) (← links)
- SceneManager:CastObstacleRay (transclusion) (← links)
- SceneManager:FindAltitude (transclusion) (← links)
- SceneManager:RegisterPostEffect (transclusion) (← links)
- SceneManager:CheckOffset (transclusion) (← links)
- SceneManager:SetOffsetX (transclusion) (← links)
- SceneManager:AnythingUnseen (transclusion) (← links)
- SceneManager:ClearPostEffects (transclusion) (← links)
- SceneManager:RevealUnseenBox (transclusion) (← links)
- SceneManager:CastFindMORay (transclusion) (← links)
- SceneManager:SetLayerDrawMode (transclusion) (← links)
- SceneManager:AddSceneObject (transclusion) (← links)
- SceneManager:SetScreenOcclusion (transclusion) (← links)
- SceneManager:CastStrengthRay (transclusion) (← links)
- SceneManager:MovePointToGround (transclusion) (← links)
- Controller:IsPlayerControlled (transclusion) (← links)
- Controller:IsState (transclusion) (← links)
- Controller:SetState (transclusion) (← links)
- Controller:IsMouseControlled (transclusion) (← links)
- Controller:RelativeCursorMovement (transclusion) (← links)
- MetaManager:GetTeamOfPlayer (transclusion) (← links)
- MetaManager:GetMetaPlayerOfInGamePlayer (transclusion) (← links)
- MetaManager:GetPlayer (transclusion) (← links)
- Actor:SetMovePathToUpdate (transclusion) (← links)
- Actor:IsPlayerControlled (transclusion) (← links)
- Actor:ClearAIWaypoints (transclusion) (← links)
- Actor:FlashWhite (transclusion) (← links)
- Actor:AddAIMOWaypoint (transclusion) (← links)
- Actor:IsInventoryEmpty (transclusion) (← links)
- Actor:SwapNextInventory (transclusion) (← links)
- Actor:AddHealth (transclusion) (← links)
- Actor:UpdateMovePath (transclusion) (← links)
- Actor:GetController (transclusion) (← links)
- Actor:AddToMovePathBeginning (transclusion) (← links)
- Actor:FacingAngle (transclusion) (← links)
- Actor:SetControllerMode (transclusion) (← links)
- Actor:AddInventoryItem (transclusion) (← links)
- Actor:GetLastAIWaypoint (transclusion) (← links)
- Actor:HasObject (transclusion) (← links)
- Actor:IsDead (transclusion) (← links)
- Actor:DropAllInventory (transclusion) (← links)
- Actor:SetAimAngle (transclusion) (← links)
- Actor:IsStatus (transclusion) (← links)
- Actor:HasObjectInGroup (transclusion) (← links)
- Actor:RemoveMovePathBeginning (transclusion) (← links)
- Actor:IsControllable (transclusion) (← links)
- Actor:IsWithinRange (transclusion) (← links)
- Actor:AddToMovePathEnd (transclusion) (← links)
- Actor:SwapPrevInventory (transclusion) (← links)
- Actor:AddAISceneWaypoint (transclusion) (← links)
- Actor:DrawWaypoints (transclusion) (← links)
- Actor:RemoveMovePathEnd (transclusion) (← links)
- Actor:ClearMovePath (transclusion) (← links)
- Actor:GetAimAngle (transclusion) (← links)
- Actor:SwapControllerModes (transclusion) (← links)
- HeldDevice:IsReloading (transclusion) (← links)
- HeldDevice:IsTool (transclusion) (← links)
- HeldDevice:IsShield (transclusion) (← links)
- HeldDevice:DoneReloading (transclusion) (← links)
- HeldDevice:Deactivate (transclusion) (← links)
- HeldDevice:Activate (transclusion) (← links)
- HeldDevice:IsOneHanded (transclusion) (← links)
- HeldDevice:IsFull (transclusion) (← links)
- HeldDevice:Reload (transclusion) (← links)
- HeldDevice:IsWeapon (transclusion) (← links)
- HeldDevice:IsActivated (transclusion) (← links)
- HeldDevice:NeedsReloading (transclusion) (← links)
- MovableObject:ClearImpulseForces (transclusion) (← links)
- MovableObject:IsMissionCritical (transclusion) (← links)
- MovableObject:MoveOutOfTerrain (transclusion) (← links)
- MovableObject:IsGold (transclusion) (← links)
- MovableObject:AddImpulseForce (transclusion) (← links)
- MovableObject:IsSetToDelete (transclusion) (← links)
- MovableObject:IsActor (transclusion) (← links)
- MovableObject:IsDevice (transclusion) (← links)
- MovableObject:IsAtRest (transclusion) (← links)
- MovableObject:NotResting (transclusion) (← links)
- MovableObject:AddAbsImpulseForce (transclusion) (← links)
- MovableObject:ReloadScripts (transclusion) (← links)
- MovableObject:HasObject (transclusion) (← links)
- MovableObject:IsThrownDevice (transclusion) (← links)
- MovableObject:IsHeldDevice (transclusion) (← links)
- MovableObject:ClearForces (transclusion) (← links)
- MovableObject:SetWhichMOToNotHit (transclusion) (← links)
- MovableObject:IsGeneric (transclusion) (← links)
- MovableObject:HasObjectInGroup (transclusion) (← links)
- MovableObject:AddForce (transclusion) (← links)
- MovableObject:RestDetection (transclusion) (← links)
- MovableObject:GetAltitude (transclusion) (← links)
- MovableObject:AddAbsForce (transclusion) (← links)
- MovableObject:RotateOffset (transclusion) (← links)
- SceneObject:GetTotalValue (transclusion) (← links)
- SceneObject:GetGoldValueString (transclusion) (← links)
- SceneObject:IsOnScenePoint (transclusion) (← links)
- SceneObject:GetGoldValue (transclusion) (← links)
- AHuman:IsOnScenePoint (transclusion) (← links)
- AHuman:ReloadFirearm (transclusion) (← links)
- AHuman:LookForMOs (transclusion) (← links)
- AHuman:EquipThrowable (transclusion) (← links)
- AHuman:UnequipBGArm (transclusion) (← links)
- AHuman:EquipShield (transclusion) (← links)
- AHuman:EquipDiggingTool (transclusion) (← links)
- AHuman:IsWithinRange (transclusion) (← links)
- AHuman:Look (transclusion) (← links)
- AHuman:EquipFirearm (transclusion) (← links)
- AHuman:LookForGold (transclusion) (← links)
- AHuman:EquipShieldInBGArm (transclusion) (← links)
- MovableMan:AddParticle (transclusion) (← links)
- MovableMan:AddMO (transclusion) (← links)
- G.CreateACDropShip (transclusion) (← links)
- G.CreateACRocket (transclusion) (← links)
- G.CreateACrab (transclusion) (← links)
- G.CreateADoor (transclusion) (← links)
- G.CreateAEmitter (transclusion) (← links)
- G.CreateActor (transclusion) (← links)
- G.CreateAttachable (transclusion) (← links)
- G.CreateHDFirearm (transclusion) (← links)